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Showing content with the highest reputation since 05/19/18 in all areas

  1. SG - Extended Base Mod I'm currently working on some new base additions for the future and I don't want to hide them from you guys ? These versions are NOT final and may change! I'm always open for suggestions and constructive criticism, so don't be shy and tell me what you think ? Currently "finished": Tower, Outerwall, Sniperwall, Helipad, Bridge, Hangar Gate, Concrete Block, Watchtower Currently in the works: Tall Gate, Glass Wall & Floor
    21 points
  2. The time has come. A wipe. We know not everyone will like this, but it's over due for both servers! Chernarus last wipe: 31st August 2018. That is a little over 9 months ago. Altis last wipe: Never! Released on the 6th July 2018. 11 months ago. The wipe will happen on the 13th June 2019 at 3PM (BST) Both servers will also be changing IPs on the wipe. We're moving providers to hopefully better our performance both on the servers and network. New server IPs: Chernarus: 145.239.205.198:2302 Altis: 145.239.204.210:2302 Y
    19 points
  3. Afternoon gents, I created a spreadsheet to help with building concrete parts. https://docs.google.com/spreadsheets/d/1ioOYImJLMU1X_-Ls_1w-OQOKgFLOvJbOCMceXsTXLms/edit?usp=sharing There maybe a few mistake, if you notice any then please let me know. Enjoy.
    12 points
  4. We're glad to announce the release of our Exile Altis server! The server will be released this upcoming Friday afternoon. The new forum section will be visible soon with all the information and rules. This server is separate like our current servers, they will not be hived in anyway. Special thanks to these people for helping out: @Rosco Coltrane @I'm Trash @Winky @MrAndy
    12 points
  5. 11 points
  6. Mod: [SG] Mod: Added Concrete Box. (Can be used as an easy 1x1 flag room ?) Added Concrete Glass Floor and Wall. Added Concrete Tall Gate. Added Weed bags. (Mission reward) Added Money Stack (Mission reward) Added Glass Pane. (Used for the new glass constructions. Can be found/bought) Removed all the broken options from the 6x6 quad bikes. Fixed snap positions on the Hangar Gate. http://www.armaholic.com/page.php?id=21870 https://steamcommunity.com/sharedfiles/filedet
    11 points
  7. Mods: [SG] Mod Added Fuel Pump and Concrete mixer to be buildable (Mainly for Altis) Added 3 more variants of the Navid and SPMG - Thanks to @Pennywise Added WW2 Spitfire plane - Thanks to the mod creator for the permission Changed: Spawn selection screen Stopped packing/deploying vehicles in enemy territory Raid protection on Altis to match Chernarus Hacking mechanics minimum players on Altis to match Chernarus Fuel Barrels can be used to fuel/drain vehicles Full fuel canisters/barrels can be crafte
    10 points
  8. This video is dedicated to all those who are bombed because I kill them from their base, I ask to forgive and understand?
    10 points
  9. Changed: Reduced the amount of sniper rifles that spawn in civilian buildings. Healing hotkey perk message when you don't own it. Should help people that are confused when they get the message. Custom kill messages now show at the top right. Changed font size and type. Optimized the 8G Player Scan script. Your kill streak now only resets when you die or logout. Added: Hotkey for turning the 8G Network on/off. Set to custom key "Use Action 10". Option to turn off the custom kill messages in the XM8 settings. 8G Player Scan cooldow
    10 points
  10. P.S Wait for better quality. (1440p)
    9 points
  11. I wanted to take the time out to thank one of your staff - Nick - for assisting us in a base related issue. The actual situation is not the point of this post , but more of a tip of the hat so to speak for your community representatives taking the time out of their personal life to quickly and effectively address an issue for us - And to do so in not only a timely manner - but a impartial and fair one. It is not often in life that someone is willing to state the facts of what occured - and to offer explanation and assistance in resolving the issue - and for this - Nick - we are ver
    9 points
  12. I would like to start of by apologising for not updating/adding new content in awhile. Everything is back to normal for me and there will be regular updates like normal. Mod: [SG] Mod Removed: Shotgun mod. Most Sab aircrafts. Scar L mod. Beetle mod. 6x6 ATV mod. Fixed: - Thanks to @Rosco Coltrane for all of these. M107-X: All ammo to zero to 2400m. Increased recoil to be like other higher powered snipers.
    9 points
  13. Added: The ability to change a doors PIN code without having to remove it. Variable Volume Changer. Find the keybinds in the infiSTAR KeyBinds menu. You may need to "Reset All" to be able to see them. Fixed: "Runaway" AI from missions. These will now be cleaned up correctly if they go too faraway from their starting position.
    9 points
  14. It was boring, I decided to lay out what I was doing for the server. The video shows 1/10 of what I did?
    9 points
  15. [SG] Exile Rules These rules only apply to our Exile Chernarus Isles server! General Rules No Cheating/Hacking. No Advertising. No Doxxing. ([...]is the act of publicly revealing previously private personal information about an individual[...]) No Duping. No Wall glitching. This includes but not limited to, looking through walls/floors, running at walls/floors to gain access to a base, vaulting through windows or peaking through an object to gain an advantage. No Exploiting. This includes but not limited to, laying inside of objects
    8 points
  16. Added: The ability to purchase multiple quantities of items at once at the traders. (Currently limited to 10x) Fixed: Reviving no longer continues when the player reviving dies.
    8 points
  17. Mods: [SG] Mod Fixed fuel pumps to actually allow refueling. Added new Barrett M107. Added Concrete Watch Tower. - Made by @ImUnleasheD Added Concrete Hangar Gate. - Made by @ImUnleasheD Added the ability to Hide/Show netting on Perched window. Added Weed bag, briefcase and gold bar. Used to craft and sell for money. Gold bars are obtained by the "Gold Rush" mission. Added more uniforms, vests and helmets. - Thanks to @Pennywise (More to be added later) Added 4WD skins. Added BTR
    8 points
  18. Changed: CDF Mission loot is more rewarding Removed some worthless reward vehicles Redone all 5 crates with different loot. You should find something you want in each crate Poptabs are spread through all 5 crates Reduced the amount of batteries needed for grinding from 7 to 4 Abramia: Reduced the radius for anti-mine for the SafeZones from 800m to 700m to comply with the current rules Added: "Territory Raid Mode Plus" Stopped the ability to build for 5 minutes after a restart if an enemy is in your
    8 points
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