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Sean

Community Owner
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Everything posted by Sean

  1. We have finally decided to go ahead with creating our own mod for our servers. We have the ability to change the text in the bottom left. You can have your suggestion on there. Just comment down below a short phrase that you would like to have. Example: Why do I keep getting kicked? *kicked* Wrong signature. ^^You get the point
  2. We now have a Discord bot that allows you to manage your territory and get XM8 notifications about your territory. Join our Discord: https://discord.gg/FuGe2Bx All the commands for the bot can be found in the #exile-server-manager channel. If you need help with it, then please just ask.
  3. Added: Radiation to Chernarus Isles' debug area.
  4. Exile Chernarus Isles - Rolling Changelog I have been requested to update this as comments, so people know when something has been changed. Here is the previous changelog: HERE
  5. Changed: Spitfire rearm price set to 2,000 Poptabs. Rangefinders and Binoculars no longer sell when using "Sell All" at traders. Disabled the Inmate Market ability to list vehicles due to exploits. Safe/Flag Hacking improvements: Performance increases during active hacks. The hacking laptop screen will "flicker"a lot less as it now correctly checks to update the loading bar or not. Weed Bags, Gold Bars and Money Stacks now spawn in the radiation zone. Improvements to Altis Gravia airfield building placements. Fixed: Wastedump now calculates backpack/uniform/vest items to sell price. - Thanks to @LiveJasmin for reporting. Loadout Trader not removing some blacklisted items. - Thanks to no one reporting it but instead abusing it 🙂
  6. Removed all optional sound mods. Decision was made by a poll on our Discord:
  7. The following list includes the Required Mods and the Optional Mods on our Exile Servers Required Exile Mod CBA_A3 CUP - Terrains Core CUP - Terrains Maps Chernarus Isles NIArms All in One Multi-play Uniforms DS Houses Specialist Military Arms (SMA) [SG] Mod Alternatively you can download all these mods on A3Launcher - Download Here
  8. Removed all optional sound mods. Decision was made by a poll on our Discord:
  9. The following list includes the Required Mods and the Optional Mods on our Exile Servers Required Exile Mod CBA_A3 NIArms All in One Multi-play Uniforms Specialist Military Arms (SMA) [SG] Mod Alternatively you can download all these mods on A3Launcher - Download Here
  10. Changed: Moved all the custom keybindings to the infiSTAR Keybinds Menu.
  11. There are hundred of people joining each day. How can we identify you? You haven't given us any information about yourself... Steam IDs... In-game name...
  12. Sorry there hasn't been many updates recently. Had a lot to deal with IRL. I still won't be active for another week or so. The following changes been made since the last changelog, some might be interesting for someone 🙂. Changed: Safe/Flag Hacking now only checks for alive players within the laptop radius. Stops dead players from allowing the hack to continue. Altis CDF now has walls around it. A new one possibly coming soon. Reverted Auto-Run to default Exile. Armed Orca price increased to 100,000 from 70,000. Armed Nyx price decreased to 69,000 from 100,000. Scout Nyx price decreased to 35,000 from 70,000. Respect loss percentage from NPC's changed to 1% from 2%. Fixed: Kamyshovo spawn point should no longer spawn you on the smaller islands in the water. Free Premium for the first 2 people to claim it. Use code at checkout: GIMME
  13. You don't seem to be loading the Exile mod. These are the required mods for Altis, make sure you have them all enabled:
  14. The issue has been resolved. Any false bans have been removed.
  15. Added: New and improved Virtual Garage: New GUI to make storing and retrieving vehicles more fluent. Ability to search through your stored vehicles. Auto complete on vehicle nicknames so vehicles can be stored with just a button press.
  16. Fixed: Visual bug with respect not displaying correctly after capturing a CP. Added: In-game scoreboard Sell All button at traders. You will keep your XM8, Map, GPS, Compass and Radio if you have them. Automatic selling of your previous loadout when purchasing a loadout from the Loadout Trader.
  17. [SG] Exile Rules These rules only apply to our Exile Altis server! General Rules No Hacking. No Advertising. No Duping. No Wall glitching. This includes but is not limited to, looking through walls or floors, running at walls/floors to gain access to a base, or peaking through an object to gain any advantage. No Exploiting. This includes but not limited to, laying inside of objects or abusing broken Arma mechanics. No "Stream Sniping". Caught doing so will result in an instant ban! Accusing players of doing something illegal must be backed up with proof! Suspect someone of hacking? Please let us know in TS or PM via the forums. Do not accuse in-game. If you have a problem with any of the admins, please contact Senior Management (Community Owners/Manager or Head Admin) on TS or via PM on the forums. Any form of public slandering or abuse over any chat will not be tolerated. Combat logging is not allowed. You will be punished. Air to Air, Air to Ground and Air to Base Kamikaze is strictly forbidden. Do not log out inside of other players bases. Logging out for the restart is fine as long you log back in after a very short amount of time. Impersonating Staff will result in an instant ban. Impersonating another group/person is not allowed. You will be kicked without warning. No inappropriate language, racism, sexual comments, health threats or life insults! Respect all players, no matter the situation. Admins are here to help. If you wish to speak to an Admin, please join our TeamSpeak. English only in side-chat. Use <NumPad 6> if you wish to speak another language, thanks. Admin decisions are final! We do run an appeal system on the forums for more serious matters where a more senior member will look at the issue. The decision made in these by the Community Owners/Manager or Head Admin is final and will not be reversed. Do not block off any traders with anything. This is malicious and not accepted. Deploying vehicles to destroy/kill any vehicle/player is an exploit. Do not do this. Placing/Crafting objects/items into vehicles/players is an exploit. Do not do this. Do not abuse the jumping mechanic to gain any advantage at any time. This is considered an exploit. (Flicking your mouse fast while jumping to gain an advantage - EXAMPLE) Rappelling is not to be used in such a way that the rappelling rope goes through objects making you reach positions that you wouldn't normally be able to access, doing this is considered glitching. Safe Zone Rules No Safe Zone ramming. Your vehicle will be deleted without warning! No stealing in Safe Zones. If it's not yours, do not touch it. This is including dead bodies. Do not follow a player out of the Safe Zone and kill them or engage in any way. Do not block traders with vehicles or crates. Vehicles left in the Safe Zones on restarts will be unlocked and can be taken within the first 5 minutes. Once a vehicle is taken, the driver owns it. Do not attempt to take it back. Legitimately stolen vehicles are owned by the person that drove it into the Safe Zone. You cannot take it back if you got it taken from you! Do not troll the new owner by locking the vehicle etc... Destroying vehicles in the Safe Zone is forbidden. No trolling within the Safe Zones. Scouting from Safe Zone is not allowed. No shooting other players within 500m of the Safe Zone. This is considered the "NO PVP ZONE". (The red circle around the black circle) No combat evading into the Safe Zone or "NO PVP ZONE". If you have been shot at, do not enter these zones for at least 2 minutes of not being in combat unless you kill the player(s) shooting at you. Once you enter the "NO PVP ZONE", any form of combat or engagement is not allowed. Do not camp the border of the "NO PVP ZONE". Building Rules You can only have 1 base per family or group and only have access to that base! Bypassing this in any way will result in bases being deleted. (This includes but not limited to teaming up to do missions, capture points and looting with other groups\families) The entire thicker part of the flag must be visible and it must not be floating when placed. Your flag must be on ground level. (This means not floating, under the terrain, or over water) You cannot place anything on the bottom half of your flag. To protect your flag, you need to make at least a 1x1 flag room using Exile Wood/Metal/Concrete walls. You can place a roof for your flag room but there must be space for players to stand. The flag room must be empty, including map objects. If your flag room is more than 1x1, then you can have objects within the room but not within a 1x1 radius. Multiple layers of walls can be used for your flag room. You do not need a door to access this room. You can place destructible objects on the flag above the flag room roof to protect it. The use of indestructible items to surround your flag is not allowed. Removing/Placing building parts within your territory while being raided is not allowed. (This only applies once a hack/grind is initiated or when a charge is planted. This puts the territory into "Raid Mode" for 20 minutes. Each new hack/grind or charge plant will restart the 20-minute timer.) All safes must be accessible at all times. Yes, you can block them off but players must be able to access the safes inventory. Safes are not to placed within terrain or prebuilt objects. This includes but not limited to rocks, houses and trees. You are allowed to build objects on top of your safe (floors, walls, hatches, etc.). Floating rooms must be accessible via drawbridge or floors. Do not build on roads. You are allowed to build over roads but room has to be made for vehicles to pass under. You can build at end of the road such as a dead end. You have to pay protection to maintain your territory every 8 days, when a base is not maintained for 8 days, it will be deleted! Recommend to pay every 7 days. Do not build over the 25m height limit! Objects above 25m will be automatically deleted on each restart. Walls are not to be used as floors/roofs. Due to walls not being a walkable surface. If the ransom money isn't paid for your territory, doors and safe pins set to 0000 after 2 days. If the ransom money isn't paid for your territory, the base will be deleted after 3 days. Shooting from a base into the cement mixer or using a base to camp the cement mixer is not allowed. Shooting or Scouting from a base into a spawn zone or any kind of trader is not allowed. Shooting from a base to the "CDF Mission" is not allowed. You are not allowed to build within 500m of any military building. You are not allowed to build within 500 meters of major cities or towns. (If it allows you to build a town then you're allowed to build there. Some towns are blocked, making it impossible to place any object.) You are not allowed to build within 1000 meters of an Aircraft trader. (Measured from the Aircraft marker on the map) You are not allowed to build within 1000 meters of a Boat Trader. (Measured from the Boat marker on the map) You are not allowed to build within 1500 meters of any Trader Zones. (Measured from the poptab marker on the map) You are not allowed to build within 1500 meters of any Black Market. (Measured from the grenade marker on the map) You are not allowed to build within 1500 meters and Bambi towns. (Measured from the Dummy marker on the map) You are not allowed to build within 1000 meters of any concrete mixer. (Measured from the concrete mixer marker on the map) You are not allowed to build within 2000 meters the Radiation Zone. (Measured from the marker on the map) You are not allowed to build within 500 meters of any fuel stations! (Measured from the petrol station markers) Raiding And Defending You are allowed to team up to raid bases with other groups/families. You are allowed to team up to defend against base raids if the owners of the base invites you to their party/group (Someone just running around outside the base does not mean it is a raid, the base has to be put in raid mode for it to be a valid reason) You're only able to steal flags when you're close to the bottom of the pole, doing this through a wall/floor is not allowed.
  18. [SG] Exile Rules These rules only apply to our Exile Chernarus Isles server! General Rules No Hacking. No Advertising. No Duping. No Wall glitching. This includes but is not limited to, looking through walls or floors, running at walls/floors to gain access to a base, or peaking through an object to gain any advantage. No Exploiting. This includes but not limited to, laying inside of objects or abusing broken Arma mechanics. No "Stream Sniping". Caught doing so will result in an instant ban! Accusing players of doing something illegal must be backed up with proof! Suspect someone of hacking? Please let us know in TS or PM via the forums. Do not accuse in-game. If you have a problem with any of the admins, please contact Senior Management (Community Owners/Manager or Head Admin) on TS or via PM on the forums. Any form of public slandering or abuse in any chat will not be tolerated. Combat logging is not allowed. You will be punished. Air to Air, Air to Ground and Air to Base Kamikaze is strictly forbidden. Do not log out inside of other players bases. Logging out for the restart is fine as long you log back in after a very short amount of time. Impersonating Staff will result in an instant ban. Impersonating another group/person is not allowed. You will be kicked without warning. No inappropriate language, racism, sexual comments, health threats or life insults! Respect all players, no matter the situation. Admins are here to help. If you wish to speak to an Admin, please join our TeamSpeak. English only in side-chat. Use <NumPad 6> if you wish to speak another language, thanks. Admin decisions are final! We do run an appeal system on the forums for more serious matters where a more senior member will look at the issue. The decision made in these by the Community Owners/Manager or Head Admin is final and will not be reversed. Do not block off any traders with anything. This is malicious and not accepted. Deploying vehicles to destroy/kill any vehicle/player is an exploit. Do not do this. Placing/Crafting objects/items into vehicles/players is an exploit. Do not do this. Debug is not a playable area, being caught there will result in an instant death. Do not abuse the jumping mechanic to gain any advantage at any time. This is considered an exploit. (Flicking your mouse fast while jumping to gain an advantage - EXAMPLE) Rappelling is not to be used in such a way that the rappelling rope goes through objects making you reach positions that you wouldn't normally be able to access, doing this is considered glitching. Safe Zone Rules No Safe Zone ramming. Your vehicle will be deleted without warning! No stealing in Safe Zones. If it's not yours, do not touch it. This is including dead bodies. Do not follow a player out of the Safe Zone and kill them or engage in any way. Do not block traders with vehicles or crates. Vehicles left in the Safe Zones on restarts will be unlocked and can be taken within the first 5 minutes. Once a vehicle is taken, the driver owns it. Do not attempt to take it back. Legitimately stolen vehicles are owned by the person that drove it into the Safe Zone. You cannot take it back if you got it taken from you! Do not troll the new owner by locking the vehicle etc... Destroying vehicles in the Safe Zone is forbidden. No trolling within the Safe Zones. Scouting from Safe Zone is not allowed. No shooting other players within 500m of the Safe Zone. This is considered the "NO PVP ZONE". (The red circle around the black circle) No combat evading into the Safe Zone or "NO PVP ZONE". If you have been shot at, do not enter these zones for at least 2 minutes of not being in combat unless you kill the player(s) shooting at you. Once you enter the "NO PVP ZONE", any form of combat or engagement is not allowed. Do not camp the border of the "NO PVP ZONE". Building Rules You can only have 1 base per family or group and only have access to that base! Bypassing this in any way will result in bases being deleted. (This includes but not limited to teaming up to do missions, capture points and looting with other groups\families) The entire thicker part of the flag must be visible and it must not be floating when placed. Your flag must be on ground level. (This means not floating, under the terrain, or over water) You cannot place anything on the bottom half of your flag. To protect your flag, you need to make at least a 1x1 flag room using Exile Wood/Metal/Concrete walls. You can place a roof for your flag room but there must be space for players to stand. The flag room must be empty, including map objects. If your flag room is more than 1x1, then you can have objects within the room but not within a 1x1 radius. Multiple layers of walls can be used for your flag room. You do not need a door to access this room. You can place destructible objects on the flag above the flag room roof to protect it. The use of indestructible items to surround your flag is not allowed. Removing/Placing building parts within your territory while being raided is not allowed. (This only applies once a hack/grind is initiated or when a charge is planted. This puts the territory into "Raid Mode" for 20 minutes. Each new hack/grind or charge plant will restart the 20-minute timer.) All safes must be accessible at all times. Yes, you can block them off but players must be able to access the safes inventory. Safes are not to placed within terrain or prebuilt objects. This includes but not limited to rocks, houses and trees. You are allowed to build objects on top of your safe (floors, walls, hatches, etc.). Floating rooms must be accessible via drawbridge or floors. Do not build on roads. You are allowed to build over roads but room has to be made for vehicles to pass under. You can build at end of the road such as a dead end. You have to pay protection to maintain your territory every 8 days when a base is not maintained for 8 days, it will be deleted! Recommend to pay every 7 days. Do not build over the 30m height limit! Objects above 30m will be automatically deleted on each restart. Walls are not to be used as floors/roofs. Due to walls not being a walkable surface. If the ransom money isn't paid for your territory, doors and safe pins sets to 0000 after 2 days. If the ransom money isn't paid for your territory, the base will be deleted after 3 days. Shooting or Scouting from a base into a spawn zone or any kind of trader is not allowed. Shooting from a base into the cement mixer or using a base to camp the cement mixer is not allowed. Shooting from a base to the outer island is not allowed. (CDF/Utes Island and Skalisty/Radiation Island) You are not allowed to build in the debug. This includes the islands on the southern part of the map near CDF mission. Doing so will lead to your base being deleted. You are not allowed to build within 200 meters of major cities or towns, such as Vybor, Pustoshka, Lopatino, Zelenogorsk, Stary or Novy Sobor. (If it allows you to build a town then you're allowed to build there. Some towns are blocked, making it impossible to place any object.) You are not allowed to build within 800m of the bridge to Radiation Island (Measured from the start of the bridge on the map) You are not allowed to build within 800m of the bridge to CDF Island (Measured from the start of the bridge on the map) You are not allowed to build within 800 meters of an Aircraft trader. (Measured from the Aircraft marker on the map) You are not allowed to build within 800 meters of a Boat Trader. (Measured from the Boat marker on the map) You are not allowed to build within 1000 meters of any Safe Zones. (Measured from the poptab marker on the map) You are not allowed to build within 1000 meters of any Black Market. (Measured from the grenade marker on the map) You are not allowed to build within 800 meters and Bambi towns. (Measured from the Dummy marker on the map) You are not allowed to build within 500 meters of any concrete mixer. (Measured from the concrete mixer marker on the map) You are not allowed to build within 200 meters of any fuel stations! (Measured from the petrol station markers) Raiding And Defending You are allowed to team up to raid bases with other groups\families. You are allowed to team up to defend against base raids if the owners of the base invites you to their party\group (Someone just running around outside the base does not mean it is a raid, the base has to be put in raid mode for it to be a valid reason) You're only able to steal flags when you're close to the bottom of the pole, doing this through a wall/floor is not allowed.
  19. Fixed: Incoming Missile warning. The warning would still appear although you're no longer in an air vehicle. Inmate Market notification when selling something. There would be trailing decimals after the actual sell price. Flag/Safe hacking laptop position. It should no longer sink into floor objects. Vehicle spawn positions. Vehicles should have a less chance if blowing up when purchasing/retrieving them. Changed: 1 Million Poptab limit on players: When picking up over 1 Million Poptabs, it will no longer completely block you from picking it up. It will take away the amount you can pickup, and leave the rest.
  20. Something can be done about this but full black is not a good change imo. Ill look into changing it though so it's more fair.
  21. Sean

    WARNING ALL PLAYERS!

    @ACAB My apologies, I didn't realise it would ban anyone. I do have a question though, how did you obtain a titan that sold for 0?
  22. Changed: When deploying your parachute when halo jumping, it should no longer randomly kill you. Static weapons can no longer be purchased/deployed. There are way too many bugs with them. The sell price has been set to the purchase price. So you can get a full refund by selling yours! Added: Changeable keybind for ejecting from parachutes/vehicles and pulling your parachute. Custom keybinds can be found here:
  23. Not going to happen. We don't need to publicly shame anyone. There are reasons on why we have player reports and ban appeals private.
  24. Safe Zone garages wont happen. They will be abused too much, no matter on what restrictions we put on it. But as @S I C K O said, there are garages at each Airfield trader outside of the Safe Zone that allows you to save one air vehicle.
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