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Sean

Community Owner
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Everything posted by Sean

  1. The following list includes the Required Mods on our DayZ Chernarus server. Required: Dmns Vehicles Redux COCA's No Vehicle Damage MOD Killfeed [SG] DayZ BuilderItems King of the Hill CF VPPAdminTools VPPNotifications BuildAnywhere_v3 Server Information Panel Trader Cl0ud's Military Gear Airdrop Upgraded Saline Bag+ CPBWeapons [Remastered] Arma Weapon Pack Cheytac M200 from ArmA 2 Port Advanced Weapon Scopes BaseBuildingPlus Modular Vest System Code Lo
  2. Tips and Useful Information for our server! Connection Information Server IP: 185.38.148.147:2302 Search: [SG] Chernarus General Information Here you can find all the information on BaseBuildingPlus. @Conzole add more here please.
  3. [SG] DayZ Server Rules These rules only apply to our DayZ Chernarus server! General Rules No Hacking. No Advertising. No Doxxing. ([...]is the act of publicly revealing previously private personal information about an individual[...]) No Duping. No Wall glitching. This includes but not limited to, looking through walls/floors, running at walls/floors to gain access to a base, or peaking through an object to gain an advantage. No Exploiting. This includes but not limited to, laying inside of objects or abusing broken mechanics. N
  4. That can be found at the black market.
  5. [SG] Exile Rules These rules only apply to our Exile Taviana server! General Rules No Hacking. No Advertising. No Duping. No Wall glitching. This includes but not limited to, looking through walls/floors, running at walls/floors to gain access to a base, vaulting through windows or peaking through an object to gain an advantage. No Exploiting. This includes but not limited to, laying inside of objects or abusing broken Arma mechanics. No "Stream Sniping". Caught doing so will result in an instant ban! Accusing players of doing s
  6. Tips and Useful Information for our server! Connection Information Server IP: 86.106.157.148:2302 Search: [SG] Exile Taviana General Information You can revive a player using defibrillators. Disconnect 5 minutes before server restart to not risk gear loss. Vehicles left inside a Safezone will be unlocked upon restart and can be stolen. Compensation will be only given if you have video evidence! No exceptions! You can press "9" to disable environment sounds. You can bind multiple custom keys in the infiSTAR Keybinds menu.
  7. The following list includes the Required Mods and the Optional Mods on our Exile Chernarus server. Required: Exile Mod CBA_A3 CUP - Terrains Core CUP - Terrains Maps Taviana NIArms All in One Multi-play Uniforms Specialist Military Arms (SMA) [SG] Mod Alternatively you can download all these mods on A3Launcher - Download Here
  8. Releasing on Saturday 31st October at 3PM GMT! (Tomorrow) Required mods: LINK Rules: LINK Server IP: 86.106.157.148:2302 Or search "[SG] Exile Taviana" on A3L and favourite it. You cannot join it yet so please don't ask, it's passwored... Wait for release date/time. Thanks to @Winky @AGR0- @Rosco Coltrane @Jacob Kirby @Socurious for helping with ideas and creating map edits. There are still things that need to be done after launch due to me having little time to sit down and gets things done. Such as Sector B, it will be empty fo
  9. Added: The ability to push vehicles on land. - Suggested by AidenTheMeme#2134 Added red smoke grenades to spawn kits tier 4 and above. - Suggested by Urd3d#7641 Vehicles save instantly when locked to prevent role back on restart.
  10. Added: AT Mine to Black Market. Extra XP Level so all perks can be unlocked. Only requires 1 XP more than 150 to unlock. Vehicle count of current and max vehicles in the Virtual Garage dialog. Automatically turn off a vehicles engine: When getting out of the drivers seat. When getting out of the vehicle from any seat and no one else is in it. - This one varies on Arma Fixed: Interior locking not unlocking vehicles when the entire vehicle crew dies. - Hard one to debug on your own Please let me know if this issue still oc
  11. Added: Disabled the "Ground" tab when accessing a container within a territory you do not have build rights on. Before: https://i.imgur.com/Ex3b24e.png After: https://i.imgur.com/VmCNun3.png Disabled the ability to pack containers within a territory you do not have build rights on when the container is not empty. JP's uniform set is available at Black Market for those who wanted it.
  12. Fixed: Family Moderator permissions. Should all work as expected. Added: A method to combat players shooting through walls by peaking through them. Grenades get refunded when thrown in SafeZone's.
  13. So for the past 5 months I have not had much time to work on new stuff for the servers, but some stuff has been changing slowly. The following changes are the few that I remebered/found since the last changelog, there is probably a few more but it's hard to back track over 5 months. Changed: Fixed SafeZone ESP displaying duplicate names for players in vehicles. Mines get refunded when placed in SafeZones. Ladders can no longer be crafted as they were just being abused and it's imposibble for staff to manage. Added a checkbox to the kit selection menu t
  14. They are not planned and there are none planned currently.
  15. You were trying to bypass an infiSTAR ban and failed
  16. All you had to do is scroll down on the home page https://www.spartangaming.co.uk/forum/138-exile-server-rewards/
  17. I've not had any experience with in game squad emblems so I can't really offer any help there. I'd say just make sure your squad is active on the Arma profile you're using.
  18. We haven't disabled anything like that. You must be doing something wrong if it's not showing in game.
  19. Sean

    Loco The Lunatic

    You trying to embed the video? If you can't get it working, just post the link and I'll do it for you.
  20. Please make a ticket in our Discord. Will be much easier to get your info from there Invite: https://discord.gg/BYpagPx
  21. New posts in the "Looking for group" channel in our Discord are posted each day. Maybe worth a look there for group mates: https://discord.gg/BYpagPx
  22. Changed: Better saving for vehicle/container inventories: Stored weapons with attachments no longer split up into individual items. Backpack within a backpack saves correctly. Such as a UAV backpack within a normal carryall backpack. Also applies to players. Better saving for player inventories: Facemasks should not be overridden by the selected one on your Arma profile. Basically every inventory will be the same... Server restarts for vehicles/containers and relogging for players.
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