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Rolling Changelog - Exile


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Changed:

  • ESM (Discord) raid notifications:
    • Each different type of raid notification has its own separate cooldown.
    • Notification cooldown time changed from 30 minutes to 15 minutes.

 

Added:

  • In-game notification when receiving your Discord reward.
  • M320 silencer to the loot table - Thanks to @Pertubator for the idea.
  • Group XP to raiding. Similar to Capture Points:
    • Any group member within the territory radius will also receive XP once any raid mechanic is complete.

 

Fixed:

  • "Crate Storage" on some vehicles:
    • All Urals can now hold 4 crates.
    • SUVs can now hold 1 crate.
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Mod: [SG] Mod: Added Concrete Box. (Can be used as an easy 1x1 flag room ?) Added Concrete Glass Floor and Wall. Added Concrete Tall Gate. Ad

I would like to start of by apologising for not updating/adding new content in awhile. Everything is back to normal for me and there will be regular updates like normal.   Mod: [SG] M

Changed: Reduced the amount of sniper rifles that spawn in civilian buildings. Healing hotkey perk message when you don't own it. Should help people that are confused when they get the

Changed/Fixed:

  • Flag and Safe hacking:
    • While a player is placing down the laptop and disconnects, the hack will cancel correctly.
    • Fixed some safe hacking messages showing as flag hacking.
    • Fixed an issue that allowed players to bypass the 5 hack limit per territory each restart.
    • Changed position of "Check Hack Percentage" option to the top of the list.
    • Everyone within the territory radius will now get detailed update messages about the hack. Instead of just the player who started hack.
    • "Fixed" the hacking fail chance (There may or may not of ever been a chance to fail)
      • A hack has a 15% chance of failing while the hack is active.
      • Once a hack fails, the laptop has a 50% chance of destroying.
      • If a hack fails, it adds to the total amount of hacks that can be done for that territory for per restart.
  • Deleted some trees that were in houses at Balota.

All information for raiding can be found here:

 

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Added:

  • Anti floor peeking script - Thanks to DB/Dave from MGT and Sa-Matra from KOTH.
    • We only have it to activate in first person to hopefully not disrupt any legit players experiences.

 

 

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Fixed:

  • The ability to "triple plant" Breaching Charges:
    • More balances to breaching will come soon.

 

Changed:

  • Safe Zone Protection:
    • Newer more lightweight version.
    • Crates are now protected when using "Crate Storage".
    • Visual borders of the "No PVP Zone's" and SafeZone's.

 

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Fixed:

  • SafeZone protection. If there are any more issues, please message me.
  • Spetsnaz spawn kits. The primary weapon got removed in the latest NIArms update.

 

Added:

  • New NIArms Weapons/Scopes/Attachments to Traders/Loot/Missions - Thanks to @Rosco Coltrane
  • Added a leaderboard in Discord each restart for most kills.
    • XBnFMWg.png
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Added:

  • Altis: New Black Market in the ocean on a destroyer ship - Thanks to @William Wallace
  • Altis: New Air Craft trader on the Salt Flats. Along with plenty of military buildings - Thanks to @I'm Trash
  • Altis: Missions can now spawn on the Salt Flats.
  • Nyx (Autocannon). HE ammo is removed.
  • Personal map markers for your territory when using the spawn selection menu.
  • The ability to use DLC vehicles without owning the DLC.
  • Blackhawk to CDF rewards. The buy price also increased to 90k.

 

Fixed:

  • Discord leaderboard to correctly check for amount of deaths as well as kills.
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Changed:

  • Performance improvements - Thanks to DB/Dave from MGT
  • Major improvements to base cameras (They are now usable) - Thanks to Chris/infiSTAR
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Changed:

  • Performance improvements to mission objects. Most objects changed to "Simple Objects". (Click for performance chart)
  • Performance improvements to multiple scripts.
  • Enabled Federal Reserve and Vehicle Factory missions again on Chernarus and Altis.

 

Added:

  • On entering a mission vehicle, you now get told the pin code. This is only for the first person that enters the vehicle.
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Changed:

  • Loadout Trader backend remade. (Apologies but all saved loadouts have been deleted due to a new saving method)
    • Better server side performance.
    • Quicker loading of your saved loadouts.
    • Maximum amount of loadouts that can be saved increased from 10 to 30.
    • Added some missing Black Market items to the blacklist so they can't be saved - Thanks to @VetalR
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WIPE CHANGES!!

 

Mod:

  • [SG] Mod:
    • Added
      • "Vurtual's HMMWVs" mod. (https://steamcommunity.com/workshop/filedetails/?id=1337128157)
      • Rheinmetall MG42 APT ammo type.
      • Gas grenade and gas GL grenade - Thanks to @LYSY for providing the script.
        • Lasts for 20 seconds. If a player is in the radius for the full amount of time, it will deal around 70 health point.
        • Can only be obtained from Radiation loot at this time.
    • Fixed:
      • LRR Suppressor image.
      • Armour values for all custom clothing.
      • SVD Ammo damage.
      • Players randomly looking "naked" to other players. Not tested but should work ?
    • Changed:
      • MAAWS HE ammo mass increased to 70.
      • MAAWS HEAT ammo mass increased to 80.
      • All SMAW ammo mas set to 80.

 

Changed:

  • Decreased the amount of launchers on AI at missions. (We will monitor the affects on this)
  • MAAWS Mod 1 price increased to 18k Poptabs.
  • All MAAWS ammo prices increased by 1kPoptabs.
  • All SMAW ammo prices increased by 1kPoptabs.
  • Nyx (Autocannon) price increased to 150k Poptabs.
  • Increased all XP again by 25%.
  • "Daily Rewards" rewards...
  • Increased price of Rheinmetall MG3-KWS varients to 4,100 Poptabs.
  • Increased price of Rheinmetall AP ammo.
  • Increased price of MK 48 Mod 0 to 2,000 Poptabs.
  • Increased price of MK 48 Mod 1 to 2,100 Poptabs.
  • Increased price of MK 48 Ammo.
  • Increased price of SMA ACR to 1,500 Poptabs.
  • Increased price of SMA ACR Ammo.
  • Radiation Zone loot changed up.

 

Fixed:

  • Vehicles spawning on top of each other when purchasing them.

 

Added:

  • Visual timer to the 8G Player Scan cooldown.
  • New North West Black Market on Chernarus. - Thanks to @MrAndy
  • New North West Black Market on Altis. - Thanks to @MrAndy
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Changed:

  • Replaced Exile's HMMWVs with our new ones for all mission vehicles/rewards.
  • AI skill level changed on dynamic missions. They seem to be a lot more aware since using a Headless client. (The difficulty was lowered a tad ?)

 

Added:

  • Base camera fix again. I forgot to add it when we switched to a new server.
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Changed:

  • Autorun:
    • You can no longer "jump" while autorunning.
    • You can no longer instantly pull out your weapon when you stop autorunning.
    • You can no longer instantly  standup using auto run.

 

 

Edit: Further less annoying fixes will come next restart.

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Added:

  • 10 minute cooldown for "fixme" due to exploits:
    • The cooldown resets on a new life.
    • The automatic checking will still fire when it detects your bugged gear.

 

Changed:

  • "fixme" script due to exploits:
    • Remade how it replaces your gear. It now only replaces your uniform, vest and backpack.
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Changed:

  • Base Spawning:
    • Live count down timer.
    • Once the timer hits 0, it will allow you to spawn at your base.

Please note that if you wait too long on the spawn selection screen, the server will kick you.

jdcSXOd.jpg

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Changed:

  • Base/Vehicle Painting:
    • New dialog.
    • New "Paint All" option for base parts. E.G: You select to paint a Conrete Floor, then "Paint All" and it will only paint all Conrete Floor's.
      • Note that painting all is not instant. It may take a minute or two if you have a level 10 base with full 300 parts. It will notify when it completes.
    • You can hold right click and drag to move your camera around the object.

Please note that all current painted base parts have been reset to default.

DrXxDQG.jpg

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  • 3 weeks later...

Fixed:

  • Missions crates cannot be loaded before a mission is complete.

 

Changed:

  • Spawn kit selection saves your last loadout to your Arma profile so it saves during relogs/restart.
  • AI tweaks to make them shoot through buildings less. 😉
  • Removed Navid's from mission rewards. (Excluding CDF)

 

Added:

  • Contact DLC content to traders/loot/missions.

 

Removed:

  • PKP as it was bugged.
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Fixed:

  • Simulation issues with vehicles causing bugged sounds and stuck vehicles.
  • Livonia North Black Market randomly killing you.

 

Changed:

  • Livonia West Black Market - Thanks to @Conzole

 

Added:

  • Red border on the map to indicate the debug radiation area.
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Added:

  • More missing Contact DLC content.

 

Changed:

  • Pawnee's and Hellcat's have been removed from the Black Market trader and can now only be obtained by mission rewards. (Currently Livonia only)
  • Armed pook price increased from 15,000 to 35,000 Poptabs.
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