Jon Petter 510 Posted April 30, 2023 Share Posted April 30, 2023 Change: Increased ESM reward cooldown to 14 days Decreased ESM reward amount to standard values 20k Poptabs, 10k Respect and 10k XP Link to post Share on other sites
Azu 34 Posted June 1, 2023 Share Posted June 1, 2023 Added: Tagging This brand new feature allows you to spray-paint objects with different pictures. This form of creative vandalism will stay for 2 days for premium players and for the restart for everyone else. We might reduce the premium duration if we believe it's too much. Press Ctrl+P to open the menu (If it's not working press Tab, then press Reset All. You can also set a custom keybind in the Tab menu.) We will update the SG Mod again shortly to add more tags. If you already have a family uniform we will add your logo/picture for free. Just open a ticket. Needed format is 512x512 PNG or PAA, transparency is possible. The Snipex Alligator This Anti-Material Rifle chambered in 14.5x114mm packs a punch and closes the gap between the KSVK and the NTW. It was custom-modeled and skinned from scratch by FakeDeath. Check out the awesome gold version! New Models such as: The Predator Head Helmet The Chainsaw Man Helmet The Altyn Helmet The Pepe Helmet The 6B43 explosive resistant Vest New Car bomb mechanics In addition to the existing car bomb, you can now buy a portable car bomb from the Spec Ops Trader that you can attach to any vehicle in the wild. Locked vehicles take longer to prepare. Can't be used less than 500m from Safezones. 4 new Missions: Azu's Brewery Insa's Dairy Soggy's Wig Store Snus & Databrus Tons of textures for existing items Change: - Silenced M320 Sound now uses the Cheytac M200 sound from Arma 2 Link to post Share on other sites
Ricola 2 Posted June 1, 2023 Share Posted June 1, 2023 Changed: Custom Caesar BTT now uses racing variant. XH-9 Damage behavior while landing. Link to post Share on other sites
Azu 34 Posted June 1, 2023 Share Posted June 1, 2023 Changed: NTW price has been changed to 20k (from 30k) NTW API and APT ammo price has been changed to 1400 (from 1500) NTW HEI ammo price has been changed to 20k (from 30k) Link to post Share on other sites
Azu 34 Posted June 1, 2023 Share Posted June 1, 2023 Changed: Maximum view distance increased to 3500m Link to post Share on other sites
Azu 34 Posted June 2, 2023 Share Posted June 2, 2023 Fixed: removed remains of the Exile M107 from the game (remaining AI and CDF configs, replaced existing weapons in safes with M107-X Black) Link to post Share on other sites
Azu 34 Posted June 3, 2023 Share Posted June 3, 2023 Changed: Added a chance to spawn Snipex Alligator variants to CDF crates Added a chance to spawn Snipex Alligator variants to another mission (find out yourself) Added new Mission: XH9 Steal Fixed: Snus & Databrus Mission: fixed a glitchy spot at the door to the rear deck of the destroyer that caused players to fall into the ship and die Blacklisted doors, hatches and windows for the tagging/spray-paint system (could be abused to effectively block visuals from one side) Link to post Share on other sites
Azu 34 Posted November 16, 2023 Share Posted November 16, 2023 Rules removed the "safes must be accessible on foot via doors" rule. Gameplay Removed terrain quality settings (always forced to Ultra now) Removed Grass Moved Mk-1 EMR and MK18 to Black Market Added "Deploy Jetski" button in XM8 (needs an extension cord like a quad bike) Added Double XP Area that will appear around some missions Added DataCache Mission/Event Added Samurai Kit (Uniform/Vest/Helmet/Sword) Added DVL10 Sniper Rifle (available at BM) Added CMMG Mk47 Mutant Rifle (available in SZ) Added some tagging logos Increased prices for low end helicopters Increased sell prices for armed helicopters Zub and Rog are now no build zones to allow for their respective CPs to spawn Link to post Share on other sites
Azu 34 Posted November 24, 2023 Share Posted November 24, 2023 Added: XP reward to buying VG slots Added: XP reward to uploading data cache Fixed: An error with the RadZone CP Crate Fixed: Some missing/wrong file paths Fixed: Values of some private clothing Fixed: Glock sounds Changed: CDF map marker doesn't show the remaining AIs anymore. AI count can now be seen in the bottem left Status HUD as long as you're close enough to CDF. Changed: Time needed to copy the data cache reduced to 60secs Changed: Planes bought from the aircraft traders at Balota, NWAF and NEBM spawn in the direction of the corresponding Airstrips now. Changed: Radzone AIs chance to spawn with a gas mask increased to 30% (was 15%) Changed: Zip-Tie hit detection changed/improved (feedback desired) Link to post Share on other sites
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