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I'm Trash

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I'm Trash last won the day on January 13

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  1. I'm Trash

    Return to SG

    Officially quit Arma 3. - You wont be seeing them on the server for a long or at all anymore I'd assume
  2. Thats the EXO mindset you got on you still ACAB. - Its been talked about and discussed and its not gonna change to that on this server ? . - The whole ideology of discussing what sort of scenarios can happen or not happen is gonna be more of a hassle than its worth mate. - Report the dude fleeing and eventually he'll be banned for it. If you dont feel like doing that cause its time consuming, lets be honest. Then that fault is on you for not caring enough about the guy fleeing from you while being actively shot at. - If you're at the border of the red zone, obviously you're not supposed to turn around. Why I mentioned 300m in particular.... But in all honesty and its what I've done. If I get shot at even if I'm 50-100 meters from the zone. I still drive around the circle and find another entry just to make sure that I dont have to deal with a salty guy that believes he could've killed me before I reached that red zone ? . - Think logically when you encounter this stuff, everyone deals with these scenarios and we all handle them in a different manner. The group you play with @ACAB tends to rush into the safezone and start yelling at them in russian or in verbal english. Which me for is not the correct way of telling a guy that there's a rule against what he just did. But thats a topic for another day Long story short since we're all loving these long ass posts. Dont combat evade. If you think you might combat evade. Then drive around the circle to avoid hassle or continue your path and have an admin decide whats gonna happen if the guy reports you. Simple simple ?
  3. Its very simple and how we determine if its a combat evade. - If you're being actively shot at while fleeing into the safezone. Doesn't matter if you're 300m out or 4km. Then you cant go into the " No Pvp Zone " and essentially that means the " Safezone " in its entirety. (If you've been chased, give it a solid minute to see you're still being shot before going to the safezone. That way you avoid any hassles) - About you managing to get into the gunner seat, then yes. Since the driver is the "owner" of set vehicle. Then he can do what he wants. You cant really shoot at him or do anything that would otherwise be able to kill him in that scenario. So unless your buddies manage to keep him in combat by actively shooting at him. Then he's fully allowed to do whatever he wants with that vehicle. - People flee to the safezone if they dont wanna lose their stuff, that mindset is unavoidable and will always happen. The rule states " Do not combat evade ". Thats being shot at, We always say. If you've been chased and haven't recieved any bullets flying towards you for a solid minute or so. Then you're free to go into the safezone. - Not everyone can be pleased and yes. Chasing a vehicle just to see them go into the safezone is something we've all dealt with. Even the ones among us on the admin staff here. But simply for you chasing a vehicle but not able to shoot at them does not make a valid reason for them not to go into the safezone. Multiple factors involve in this as well. Are they aware they're being shot at Are they aware that they're being chased How long ago was it they were getting shot at etc etc etc. I'm sorry that you've end up in these situations where you get frustrated. But if you're not shooting at the lad. Then he's free to go. Regards: I'm Trash
  4. I'm not gonna deny the suggestion. What I am gonna say is that we've had this conversation with the community, by my count atleast twice. Both times people have had mixed feelings about a day and night cycle even if its only 20 minutes of light darkness. We've come to the conclusion that people just dont want it. They think it sounds nice and then when experiencing it they suddenly dont want it anymore.
  5. Exile is sadly made this way Tyler - if you hit the limit which in this case is 300 parts. So upon moving an object it creates a new ID for that part, but it also saves the old one. If that makes sense, so until you put that particular part in the place you wanna put it. You'll have 2 potential parts while moving something. Atleast according to how Exile decided to count its parts - So as LiveJasmin Says. Stay 1 part below the max and this should never happen. Its also what we suggest to anyone who asks about this problem ? .
  6. @Half Sack . When I first joined the server that was something I was used to not being there as well. We talked a long time made posts on forums and so on. As much as I'd want it I had to accept that the majority of the community doesn't seek that way of playing. - So as Rosco said. Its been mentioned and sadly we must inform you it wont happen.
  7. Regardless of your thoughts Jimlad. This is not a discussion thread, people team up every day. From small to big groups. So unless its an idea then we dont need to discuss about why some teams have this issue ?
  8. We've talked about the territory permissions and what it grants you and doesn't grant you when added to the territory. Right now simply being added allows you to move/remove baseparts. But doesn't allow you access to the virtual garage or the convenience of not typing in codes for your base doors. In our eyes being able to move parts in a territory without being promoted is a risk when befriending new people on the server. So we want to know what the community think and if an option you think is better that isn't listed here, then feel free to leave a reply and we'll take it into our consideration as well.
  9. Rule that was written but somehow wasn't there now. Re-added it. Floating rooms must be accessible via drawbridge or floors.
  10. Rule that was written but somehow wasn't there now. Re-added it. Floating rooms must be accessible via drawbridge or floors.
  11. Not heard any of that. Pretty sure thats fake news mate. Sorry to dissappoint you
  12. I'm Trash

    To much rpg!

    So, instead of hammering on about this group doing this and this group doing that. - As I can see its 2 groups going at each other with each their own view of the situation, so lets accept the fact that, that is never gonna change. - So I think both parties has said their meaning in this matter. So leave it be and wait for the staff to make a decision on what to do about this. ?
  13. I'm Trash

    To much rpg!

    Could simply be boiled down to a combination of increased price and mass of the rockets themselves (or perhaps only the mass). - How it would be scaled would have to be looked into. But surely the 2 teams discussing here should reach an understanding simply by doing that. - But thats just my 2 cents on the topic.
  14. Penny. The admin tools does the exact same as you " removing " an object on your base. - it deletes the tower and leaves a crate behind.
  15. https://gyazo.com/9570c47605b3f900dfdc9f75fdbd3ed5 Is the box left when something gets deleted Penny ? .
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