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Sean

Community Owner
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Everything posted by Sean

  1. Added: Earn XP from the new raiding systems. Ability to hack a flag - Find out more about it here:
  2. Changed: Removed Exile's Virtual Garage and replaced with the old working one
  3. Added: Crafting Recipes App. Statsbar Settings App. Changed: AI have lower chance of spawning with launchers. Tweaked speed of time during the day.
  4. THE SERVER IS CURRENTLY DOWN UNTIL FURTHER NOTICE. WE DO NOT KNOW WHAT TIME IT WILL BE BACK ONLINE!
  5. Fixed: Withdrawing/depositing money from the locker. The dialog now updates correctly. Server side issues from the new Exile update. Changed: Increased PKP price to 1050 Poptabs. Removed some launchers and launcher ammo due to having no mass. Please report any bugs to me through the forums or Discord.
  6. Mods: Exile Mod - http://www.exilemod.com/topic/25026-104-pineapple/ [SG] Mod - To force update it, you need to launch Arma 3 via Steam, right click on the mod and press repair. You can also try to restart Steam for an automatic download. Added: Disable Side Chat XM8 App. Changed: Base Painting categories and textures. Replaced all raiding aspects with Exile's version. For information on the new raiding system, please read here: Some XM8 Apps have been removed temporarily, this is due to Exile making changes to how they
  7. Mods: Removed KA Weapons Updated [SG] Mod All textures on all objects have been reset due to the path changes. Added: Chance to get XP as a Daily Reward. 3 new armed planes. Premium vehicles at all traders. (Textured Vehicles) GMG variants of Hunters, Ifrits and Striders. Changed: Base Painting Textures. Kit selection on the spawn menu. Should work for all monitor sizes now. Removed: Vehicle Painting... For now. KA Weapons from all loot and traders. Fixed: Tuning Shop issues, also
  8. Thread locked at the request of @Mako. If you guys want it unlocked, then please message a staff member
  9. It would be great if we could provide a US server but like @Nickeragua said, we're mostly from the EU. We just wouldn't be able to run it and provide support, and that won't be fair on the players. Like right now, we have a decent US playerbase considering the server is hosted in the EU and we're struggling to find the staff to help players during US times. We have brought on a couple US guys recently, so hopefully those can provide help
  10. Fixed: An issue with Locker Limit perk. Changed: SPMG Ammo price to 300 Poptabs. Navid Ammo price to 400 Poptabs. CDF AI no longer spawn in frozen. Added: Day/Night cycle. Same as before with the ability to vote.
  11. I believe you're talking about the civilian vehicles at the trader? If so, they're not chrome. It's just the way they look in the Trader Preview. It's due to how the cars are made. If you're talking about the tuning shop, then only certain people have access to it, so not all players do use it.
  12. If anyone is offering then just apply. https://www.spartangaming.co.uk/forum/30-staff-applications/ Doesn't have to be anything special.
  13. Mods: FFAA Updated. Added: New FFAA vehicles and helicopters. You can view the vehicles here:
  14. Some of these vehicles will be added on the restart. If that's what you mean.
  15. The mod will be updated next server restart.
  16. Added: No collision with vehicles and players in safezones. New Radiation Zone buildings. New NEAF buildings and Black Market. Thanks to Crunch™ Fixed: Vehicles bought in safezones now have godmode.
  17. Added: Vehicle Towing. The config is not perfect since the amount of vehicles we have. Please report any bugs to us and we will work on fixing them.
  18. Added: Bridge from Elektro to Utes Island. Thanks to Crunch™ Tunnel between Elektro and Cherno. Thanks to Crunch™ Changed: More scripts to perform better.
  19. Added: Arma 2 style Blackhawk to BlackMarket trader for 65,000 Poptabs. Changed: Auto Run is now default Exile. Some scripts to run server side instead of on the client.
  20. Changed: Some current scripts to perform better. Every little helps. Fixed: The ability to farm XP and Scrap Metal from deployed vehicles. Thanks @Hvar for bragging about it
  21. The server is now running in x64 again. The recent crashes were due to the x32 server client not having enough memory. Doing this should solve the crashing altogether, unless BattlEye decides to poop on us.
  22. The changelog hasn't been updated in awhile but some things have been changed/fixed/added. I am just waiting for the Exile update before I add anything major to the server. All of the following changes have been made since the 2nd of January until today. I have probably missed a few changes, but it will be nothing major. Changed: Day/night cycle. It is now permanently day. Armed HMG hunter and striders ect. have been removed from AI vehicle list. Fixed: Rearming at trader/fuel stations. Simulation on some map edits causing them to not open.
  23. Mods: Added JSRS Mod as an optional mod. Added JSRS NIA as an optional mod. Changed: Capture Point Poptabs reward is split up into the two reward crates. Kill message format is more simple. Cargo Tower mission is now harder. Night Stalker price increased to 1500. Capture Point AI has a %5 chance of spawning with a launcher. It was 25%. Added: Flares to Armed Little Birds Fixed: God mode not enabling on bought vehicles. Removed: Some buggy vehicles.
  24. Nothing will change with the server apart from the IP. All your progress will be saved and nothing will be lost.
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