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Sean

Community Owner
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Everything posted by Sean

  1. The kicks are probably just BattlEye and there is nothing I can do to fix that. The lag should be fixed now. I believe I figured out what is was. It was a dumb mistake that was made when testing some queries with stats.
  2. Mods: [SG] Mod updated. Added: Decrease base spawn timer perk. Increase locker limit perk. Fixed: Mission helicopters spawning with rockets. XM8 Crafting App will now show the concrete mixer if required. XM8 Apps will no longer disappear when the XM8 is closed. Random "No Building" zones around the map. Also added debug codes to each zone, so if someone is bugged again, we can see why. Changed: Stinger missiles now travel faster and do more damage.
  3. Mods: [SG] Mod updated. Fixed: Perks not actually giving you the perk. Sorry for those who bought perks and had to deal with it. (I did only get the report last night) Mercedes vehicle engine sounds form the [SG] Mod. They are now back in traders as well. Changed: Trader categories should be more organized and you can double click on an item to see if it's from the Black Market or normal traders by looking at the colour. Thanks to @MrAndy for sorting this. All the new vehicles have been correctly configured for the Crate Loading. Thanks to @MrAn
  4. Will be updating the mod again soon. Now is the time to get yours in!
  5. Fixed: [SG] Mod performance issues with the Shounka vehicles. Some cleanup issues with bodies and AI. Added: Dead bodies within 500m of a spawnzone will delete after 5 minutes. Correct textures on safes. Thanks to @Demples' wife for these. Removed: Some armed vehicles from random vehicle spawns.
  6. Most vehicles you would of seen on the map were players vehicles. That's why you're not seeing as many. But there are still a few that the server spawns each restart.
  7. The server will be accessible at 12PM GMT Monday 18th. With the wipe we have made some changes. Updated Rules Useful Information Updated Mod Changes Full Changelog FREE 20k
  8. Full changelog of the wipe! Mods: Removed HVP Added [SG] Mod [SG] Mod - What it includes: Advanced Urban Rappelling. Allows everyone to be able to shoot while rappelling. DS Houses. Adds some houses that you can enter. Added correct loot positions for them. Arma 2 style helicopters. Find them at the black market. 6x6 ATVs.. Why? We don't know. SWAT Uniforms. Thanks to Rainman. Mini gun fix. Fixes various helicopters. 3 Levels of safes. This is to replace the EBM ones. They are visually different. Level 1: 5k Capacity. Level 2
  9. Updated with some information. Please re-read the post!
  10. Yes we do have a few new armed/unarmed ground and air vehicles. We can add more at any time because of our own mod. If you have any suggestions with mods from the workshop or Armaholic that you would like to add, then now is the time to let us know.
  11. Sure, you have 2 weeks until it's deleted from the database.
  12. Yep, your base will be back to normal. Like nothing ever happened to it.
  13. I mean, you didn't pay for it on the 11th like you said. If you did pay for it then it would of updated in the database. It can't take money from you and not update it in the database. If you didn't lie to try get your base back then I would have some sympathy. To get your base back you will need to purchase this:
  14. It got deleted because it wasn't paid. You last paid for it at Dec 07, 2017 - 02:30 PM and it got deleted at Dec 15, 2017 - 03:00 PM
  15. The flag of been stolen. If you give me your territory name then I can see why it is deleted.
  16. We have finally decided to go ahead with creating our own mod for our servers. We have the ability to change the text in the bottom left. You can have your suggestion on there. Just comment down below a short phrase that you would like to have. Example: Why do I keep getting kicked? *kicked* Wrong signature. ^^You get the point
  17. Fixed: Flag stealing. Removed: Base Kits that spawn when you place down flags. You now only get basic tools.
  18. New mod added! Check out the required mods topic! Added: Perk and XP System. There are currently 25 way to earn XP. Changed: Traders to match new mods. Mission loot to match the new mods. Loot table to match new mods. VG App only shows needed information. Added ERCO to the 200k loadout. Max view distance to 2700m. Removed useless map edits and removed the building limits from them. Removed EBM Flag from traders. Fixed: Mission announcements displaying the wrong information. Other random misc stuff.
  19. Weapon Class names: https://pastebin.com/raw/tqBzUUE2 Vehicle class names: https://pastebin.com/raw/S2L74Ecz @Mikko
  20. I can give you class names if you want? Most class name include the vehicles names. Class names: https://pastebin.com/S2L74Ecz
  21. So the time has come again to change mods. We are forced to do this due to MAS possibly crashing the server. Also, the mod is extremely buggy. All MAS Vehicles and Weapons will be deleted from the server. All you need to do is sell them. Vehicles that look like they are from Arma 2 are MAS and they need to be sold. Weapons aren't really that important since they are not worth much, but launchers and some snipers are probably worth selling. Any weapon with a crap looking inventory image is MAS. Admins can provide support if needed. This help will only be offered via
  22. I have done a few things that should help with performance, those changes will come when the new mods have been implemented. (Coming very soon) After all that is sorted, then I will work on some more things. But please do note that I can't change much as the server has been up awhile now and changing anything major won't be fair for anyone that is setup on the server. For the time being, will try my best to help get better performance. Like you said, the amount of new players has been crazy and with all the new bases/vehicles being placed around the map defiantly does not hel
  23. All you need is a Gas Mask to protect yourself. The loot their is all high tier.
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