Jump to content

Sean

Community Owner
  • Content Count

    764
  • Joined

  • Last visited

  • Days Won

    166
  • Donations

    0.00 GBP 

Everything posted by Sean

  1. There are hundred of people joining each day. How can we identify you? You haven't given us any information about yourself... Steam IDs... In-game name...
  2. Sorry there hasn't been many updates recently. Had a lot to deal with IRL. I still won't be active for another week or so. The following changes been made since the last changelog, some might be interesting for someone ?. Changed: Safe/Flag Hacking now only checks for alive players within the laptop radius. Stops dead players from allowing the hack to continue. Altis CDF now has walls around it. A new one possibly coming soon. Reverted Auto-Run to default Exile. Armed Orca price increased to 100,000 from 70,000. Armed Nyx price decreased to 69,00
  3. You don't seem to be loading the Exile mod. These are the required mods for Altis, make sure you have them all enabled:
  4. Added: New and improved Virtual Garage: New GUI to make storing and retrieving vehicles more fluent. Ability to search through your stored vehicles. Auto complete on vehicle nicknames so vehicles can be stored with just a button press.
  5. Fixed: Visual bug with respect not displaying correctly after capturing a CP. Added: In-game scoreboard Sell All button at traders. You will keep your XM8, Map, GPS, Compass and Radio if you have them. Automatic selling of your previous loadout when purchasing a loadout from the Loadout Trader.
  6. Fixed: Incoming Missile warning. The warning would still appear although you're no longer in an air vehicle. Inmate Market notification when selling something. There would be trailing decimals after the actual sell price. Flag/Safe hacking laptop position. It should no longer sink into floor objects. Vehicle spawn positions. Vehicles should have a less chance if blowing up when purchasing/retrieving them. Changed: 1 Million Poptab limit on players: When picking up over 1 Million Poptabs, it will no longer completely block you from picking it
  7. @ACAB My apologies, I didn't realise it would ban anyone. I do have a question though, how did you obtain a titan that sold for 0?
  8. Changed: When deploying your parachute when halo jumping, it should no longer randomly kill you. Static weapons can no longer be purchased/deployed. There are way too many bugs with them. The sell price has been set to the purchase price. So you can get a full refund by selling yours! Added: Changeable keybind for ejecting from parachutes/vehicles and pulling your parachute. Custom keybinds can be found here:
  9. Not going to happen. We don't need to publicly shame anyone. There are reasons on why we have player reports and ban appeals private.
  10. Added New Altis CDF mission. - Thanks to @I'm Trash New functions to "Territory Management": Change territory name. Change territory ownership. Abandon territory.
  11. Added: Persistent Crate Storage: Crates stored in vehicles save over restart. All crates get deleted when stored in the virtual garage. Changed: Buffed Building Materials and Construction Site mission loot a small amount. Concrete Mixer now outputs on the same level as the mixer. Rather than terrain level. Some CDF objects are now destructible. Such as the military towers.
  12. @Cashcake Make a poll on this topic and see what people actually want. I can't really gather what people are wanting from these comments ?
  13. Mod: [SG] Mod Removed some content due to permission issues. Buffed SMA Honeybadger to be similar to the NIArms version. Changed MRC damage to be more similar to other weapons in its class. Added: Crate Storage amount for each vehicle to display in the vehicle trader dialog. New Chernarus CDF mission. (A new Altis one is coming very soon. Sorry ?) New Chernarus Radiation Island. Buildings are more spread out across the island. New bridge that connects Utes Island (CDF Island) and Skalisty Island (Radiation Islan
  14. Added: XP System kits in the kit selection menu at spawn. - Thanks to @Rosco Coltrane (Everyone's purchased perks have been reset and all perk points refunded!) Changed: You can no longer explode C4 while dead. You cannot throw C4 while in any territory. A temporary change while a fix is in the works for a bug. Allowed territory "plebs" to upgrade their territory level. 100% of the Capture Point reward Poptabs will spawn into the reward crate. Fixed: Spawning with kits should be more seamless now. No more random animations on spaw
  15. Added: New Kill Feed Style: Group members will show as green. Enemies will show as red. NPC's will show as blue. Can still be disabled in your XM8 settings.
  16. Added: IED's to Black Market trader. Throwable C4 to Black Market trader. Underbarrel shotgun shells to traders. (Flechette rounds) Fixed: Chernarus Bash trader spawn point for large vehicles.
  17. Added: View Distance Setting keybinds. (To see the keybinds: Press ESC > Configure > Controls > Configure Addons) Changed: Removed Variable Volume keybinds from infiSTAR Menu and added to the same place as View Distance Settings. Fixed: You can no longer hack your own safes/flag.
  18. I would like to start of by apologising for not updating/adding new content in awhile. Everything is back to normal for me and there will be regular updates like normal. Mod: [SG] Mod Removed: Shotgun mod. Most Sab aircrafts. Scar L mod. Beetle mod. 6x6 ATV mod. Fixed: - Thanks to @Rosco Coltrane for all of these. M107-X: All ammo to zero to 2400m. Increased recoil to be like other higher powered snipers.
  19. @Jedubs It's added back now ?
  20. 9 times out of 10 if it lets you place down a flag then you're good to build there. Just make sure to follow the flag room rule if you plan on building in a existing structure.
  21. We can't remove an infiSTAR ban. That's up to you to appeal on the infiSTAR Discord: https://discord.gg/jg8zVF Good luck with that though lol. Since you wanted to appeal publicly, Ill just leave this here:
  22. Added: The ability to change a doors PIN code without having to remove it. Variable Volume Changer. Find the keybinds in the infiSTAR KeyBinds menu. You may need to "Reset All" to be able to see them. Fixed: "Runaway" AI from missions. These will now be cleaned up correctly if they go too faraway from their starting position.
  23. Added: XM8 Territory Management: Territory owners can choose permissions for territory "Plebs" and "Moderators" (Everything is allowed by default!): Building permissions. Placing/moving/removing objects and adding code locks to objects. Virtual Garage Access. Bypass having to enter codes for doors.
  24. Added: Few variants of the Mk 200 LMG. - Thanks to @Pennywise Changed: Max listing price of 150k on the Inmate Market to match the Inmate Account limit. Dying while in a vehicle will no longer eject your dead body from the vehicle. Any dead bodies in a vehicle that has been blown up will automatically be ejected. Fixed: Auto running through walls when accessing "3D Preview" dialogs. Capture Point vehicles bug where they couldn't be claimed.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.. Please view our Privacy Policy