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Sean

Community Owner
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Posts posted by Sean

  1. Changed:

    • Better saving for vehicle/container inventories:
      • Stored weapons with attachments no longer split up into individual items.
      • Backpack within a backpack saves correctly. Such as a UAV backpack within a normal carryall backpack. Also applies to players.
    • Better saving for player inventories:
      • Facemasks should not be overridden by the selected one on your Arma profile.

    Basically every inventory will be the same... Server restarts for vehicles/containers and relogging for players.

    • Like 1
    • Love it! 3
  2. Changed:

    • Hide objects around mission reward vehicles. Incase a mission decides to spawn near trees, rocks ect...
    • Increased the price on the Avalanche to 15,000 from 6,000 Poptabs.
    • Increased the price of the green Hummingbird to 12,000 from 7,000.
    • Stopped infiSTAR from locking vehicles when using them to trade.
    • A tower in the Chernarus radiation zone didn't have simulation, it now does.
    • Disabled double XP for the XP System.
    • Vehicles can now be flipped while the engine is running.
    • Unloading crates from "Crate Storage" now cannot take damage to prevent accidental loss.
    • Radar on all vehicles has been disabled.

     

    Added:

    • 3 new helicopter steal missions:
      • Huron
      • Taru
      • Y-32 Xi'an
    • Like 2
    • Sad 1
    • Love it! 1
  3. Mods:

    • Updated [SG] Mod
      • Added x2 ladder climbing speed
      • Added default Arma 3 HUD. Can be disabled/enabled in the XM8 settings, it is on by default.
      • Added new shotguns from KA Weapons.
      • Removed player highlighting from the Nightstalker scope. (wall hack basically ?)
      • Added new variants of spawn vehicles with no inventory space to prevent instant gear despawning. (Same spawn vehicles. Quad, Kart, Jetski depending on server)
      • Removed Throwable C4 and Gas Grenades due to the unnecessary scripts that was needed to make them work.
      • Concrete Cube can no longer be placed but lowered the mass of it to make it easier to craft the Watch Tower.
      • Added the custom MAAWS Mk4 Mod 1 textures to the Mod 0.
      • Added M72 LAW (Disposable) launcher.

     

    Added:

    • Mission that has a chance to spawn in the Radiation Zone called "Quarantine Zone". - Thanks to @William Wallace
    • Base cameras can now be damaged.
      • Shooting and hitting them makes an audible "electric" sound.
      • Once a camera has took enough damage to be destroyed, it makes an audible "electric" sound (Different from the hit sound) and can no longer be used.
      • Cameras damage percentage can be seen in the "CCTV Access" screen.
      • All cameras get fully repaired on restarts.

     

    Changed:

    • Lowered the amount of explosives that spawn in the radiation zone.
    • Increased anti-mine radius around spawn zones slightly.
    • Prices of some vehicles and weapons to make them more balanced. - Thanks to @Rosco Coltrane
    • Chernarus CDF altered to prevent glitched AI - Thanks to @Socurious
    • Altis CDF moved back to Salt Flats and altered. - Thanks to @Socurious
    • "Sell All" button at traders:
      • It now only sells the container you have selected on the left panel in the trader menu.
      • If you select your backpack and choose sell all. It will only sell items in your backpack. Same applies to vest/uniform.
      • Selecting equipment (all your gear) and choosing sell all will sell your entire inventory.
    • Upped the maximum amount of dynamic missions that can spawn for both servers. May have to be reduced again further into the wipe.
    • M107-X can only be obtained at CDF or Quarantine Zone missions.
    • Different weapons for spawn kits tier 5 and above.
    • Max building parts from 300 to 250. This is for the future of the server and with the large custom building parts we have it makes sense to reduce.
    • Buffed the starter crate a little you get when placing down a new flag. Will be reverted once the wipe is no longer fresh.
    • Double XP for the XP System. Will be reverted to normal once the wipe is no longer fresh.

     

    Removed:

    • MAAWS Mk4 Mod 1 as we do not find it fits the server.
    • MAAWS HE rockets from traders. They can only be obtained from the Quarantine Zone mission.
    • Sad 1
    • Love it! 1
    • Thanks 3
  4. Time to wipe again! We believe it is long overdue for both servers.

     

    The wipe will happen on Friday 31st January at 3PM (GMT)

     

    Everything is wiping. All data. Everything!

     

    Chernarus IP change! - Will be active next restart!

    We're switching host for Chernarus to the same as Altis but with a slight upgrade in server hardware. (We'll see if this helps over time)

     

    New server IP: 185.38.149.20:2302

    You can also search [SG] on A3L and favourite it!

     

    There will be some new additions/changes to both servers. Some that will require an [SG] Mod update. We will update the mod later today so everyone has plenty of time to download it.

    Some rules will also be changing. They will be posted soon.

    • Like 3
    • Confused 1
  5. Added:

    • The ability to get Pin Codes for doors and safes by scrolling on them.
      • Default only territory owners have permission to get codes. Permissions can be changed in the Territory Management App.

     

    Fixed:

    • Fix me no longer deletes scopes that are your backpack/vest/uniform (was fixed a while ago)

     

    Removed:

    • Navids from spawning on AI.
      • You can obtain Navids from:
        • Radiation Zone
        • CDF mission crates
        • Underwater sea crates
        • Daily Reward
    • Some bugged Exile vehicles that caused FPS drops when shot at.

     

    An update for the [SG] Mod is being worked on. This will bring more content and changes. We hope to release this before Christmas.

    • Like 2
    • Sad 1
    • Love it! 1
  6. Mods:

    • Removed DS Houses.

     

    Added:

    • Replaced standard CUP buildings with Livonia's equivalent.
    • Hide locked kits button on the spawn menu.

     

    Fixed:

    • Defibrillators no longer get placed below floors when reviving over water.
    • Hacking laptops no longer get placed below floors when a hack completes/cancels/fails.
    • Kicking issues when setting way points on drones.
    • Sad 1
  7. Added:

    • New-ish Base Camera System
      • You can now name cameras. (Only territory moderators can change camera names)
      • Cameras always show in the same order. (Order based on first to last placed)
      • Fixed displaying the wrong camera in use.

     

    Fixed:

    • Breaching charges "nulling" when placed - Thanks to DB from MGT.
    • Like 3
    • Sad 1
  8. [SG] Exile Altis changing server IP!

     

    As some of you may have noticed there has been an issue with mod signatures and connection lag on the server for a few days now.
    This is due to our host, we've had a similar issue in the past with another server on the same host. We've got a new dedicated machine with a new host.

     

    NEW IP: 185.38.151.19:2302

     

    This will be live next server restart! (6PM GMT+1)
    Nothing will be lost, everything is staying the same except IP.

    • Like 1
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