Leaderboard
Popular Content
Showing content with the highest reputation on 12/11/18 in all areas
-
Added: The ability to change a doors PIN code without having to remove it. Variable Volume Changer. Find the keybinds in the infiSTAR KeyBinds menu. You may need to "Reset All" to be able to see them. Fixed: "Runaway" AI from missions. These will now be cleaned up correctly if they go too faraway from their starting position.1 point
-
Added: XM8 Territory Management: Territory owners can choose permissions for territory "Plebs" and "Moderators" (Everything is allowed by default!): Building permissions. Placing/moving/removing objects and adding code locks to objects. Virtual Garage Access. Bypass having to enter codes for doors.1 point
-
Added: Few variants of the Mk 200 LMG. - Thanks to @Pennywise Changed: Max listing price of 150k on the Inmate Market to match the Inmate Account limit. Dying while in a vehicle will no longer eject your dead body from the vehicle. Any dead bodies in a vehicle that has been blown up will automatically be ejected. Fixed: Auto running through walls when accessing "3D Preview" dialogs. Capture Point vehicles bug where they couldn't be claimed.1 point
-
Fixed: Dynamic missions spawning more than the set max. Dynamic missions now timeout if they are not completed within a certain amount of time. Vehicle Factory mission vehicle spawns. Changed: Increased the chance of the Federal Reserve and Vehicle Factory missions spawning. The capturing player of a Capture Point will receive half the money on their player and the other half in the reward crate. (No need to drop and pickup the money. It saves instantly.) Instead of 2 crates as a Capture Point reward. You now get 1 crate and 1 random vehicle.1 point
-
Added: You can delete your own Inmate Market listings by double clicking on your item.1 point
-
Mod: [SG] Mod: Added Concrete Box. (Can be used as an easy 1x1 flag room ?) Added Concrete Glass Floor and Wall. Added Concrete Tall Gate. Added Weed bags. (Mission reward) Added Money Stack (Mission reward) Added Glass Pane. (Used for the new glass constructions. Can be found/bought) Removed all the broken options from the 6x6 quad bikes. Fixed snap positions on the Hangar Gate. http://www.armaholic.com/page.php?id=21870 https://steamcommunity.com/sharedfiles/filedet1 point
-
Added: New NIArms weapons to traders/loot/missions. Link Missing attachments and ammo types for weapons.1 point
-
Added: "My Listings" filter on the Inmate Market. 1 deployed vehicle at one time per player. Your previous one will delete when you deploy a new vehicle. Changed: You must keep your 8G Network on while scanning for 8G Users. (Player Scan)1 point
-
Mods: Added JSRS SMA as an optional mod. Added: Territory moderators no longer require pin codes for doors. Only if they are not in combat. Only territory moderators can access the Virtual Garage. You can no longer access the Virtual Garage while in a vehicle. Few more base painting textures. Fixed: Correct some M107-X ammo. Stopped M107-X HE ammo from spawning. Klen trader aircraft spawning.1 point
-
Added: Poptab support for Crate Storage! Poptabs save per crate when loading/unloading Poptabs gets added to the crates sell price if sold Changed: Altis: Moved everything closer together at AAC Trader1 point
-
Added: Inmate Account: Gained Poptabs from the Inmate Market will be added to your Inmate Account instead of your normal Locker You have to go collect your gained Poptabs from the Inmate Market trader This allows your items to be available at all times1 point
-
Mods: [SG] Mod: Fixed the black Navid config. (The update is not required, it will download itself eventually) Added: Base Raid protection for new bases: Territories are protected until your base reaches level 3 Territories are protected for 2 days if your base has not reached level 3 yet As soon as your territory reaches level 3 then it is free to be raided no matter the age of the territory. Once your territory is 3 days old, then it is free to be raided. It is only protected for 2 days, no matter of th1 point
-
Mods: [SG] Mod Added all mission file images to make the mission file smaller Added: https://steamcommunity.com/sharedfiles/filedetails/?id=614534142 Added different icons for Safe and Flag hacking Added Black Navid Fixed: An issue with the tuning shop making vehicle different colours Changed: Territory payment notification on login1 point
-
Changed: CDF Mission loot is more rewarding Removed some worthless reward vehicles Redone all 5 crates with different loot. You should find something you want in each crate Poptabs are spread through all 5 crates Reduced the amount of batteries needed for grinding from 7 to 4 Abramia: Reduced the radius for anti-mine for the SafeZones from 800m to 700m to comply with the current rules Added: "Territory Raid Mode Plus" Stopped the ability to build for 5 minutes after a restart if an enemy is in your1 point
-
Changed: "No PVP Zone" remade the script for better performance Decreased Safe Zone checking from every 30 seconds to 5 seconds Removed a lot of objects from the new traders to increase FPS Stopped auto running in territories Grinding now requires 7 batteries per lock Fixed: You can no longer Grind your own locks Max hacks in progress check for Flag/Safe hacking1 point
-
Changed: Chernarus: Sosnovka Trader moved to Zelenogorsk - Thanks to @I'm Trash Chernarus: Remade Bash Trader - Thanks to @I'm Trash Chernarus: Remade West Black Market - Thanks to @I'm Trash Chernarus: Remade Ghost Town - Thanks to @I'm Trash MAAWS Price Increased Stolen flags from Level 4+ prices have been increased Stolen Flag Level 1, Ransom Price 5000 Poptabs, Sell Price 5000 Poptabs Stolen Flag Level 2, Ransom Price 10000 Poptabs, Sell Price 10000 Poptabs Stolen Flag Level 3, Ransom Price 20000 Poptabs, Sell Price 21 point
-
Mods: Removed DS Houses from the [SG] Mod (In preparation for a new map that doesn't require CUP) Added standalone DS Houses (This mod is only being added to the Chernarus Isles server!) A3Launcher will take a little bit of time to update. Please keep that in mind. Link to DS Houses: https://steamcommunity.com/workshop/filedetails/?id=11133511141 point
-
Mods: [SG] Mod Updated Changed the default rvmat for the civilian vehicles. They should look better now: Before: https://gyazo.com/0eb06f67ecf53304105f35fbda81d16e After: https://gyazo.com/fd2f667feddbc308d196456a1b4f759e Added an M320 LRR suppressor. Changed the "Mobile XM8" to "Discord XM8" in the XM8 tablet. Changed: When in the Loadout Trader, the "toast" notifications will be moved so you can see them.1 point
-
Changed: Reduced the amount of sniper rifles that spawn in civilian buildings. Healing hotkey perk message when you don't own it. Should help people that are confused when they get the message. Custom kill messages now show at the top right. Changed font size and type. Optimized the 8G Player Scan script. Your kill streak now only resets when you die or logout. Added: Hotkey for turning the 8G Network on/off. Set to custom key "Use Action 10". Option to turn off the custom kill messages in the XM8 settings. 8G Player Scan cooldow1 point
-
Added: Loadout Trader (Allows you to save upto 10 loadouts and buy them back at anytime. Black market items, rare loot and building materials are blacklisted.) Note for above: If you find something that needs blacklisted that currently isn't. Please message me (@Sean) with the item name. Abusing this system will result in a ban with no chance of appeal. Fixed: Perk system resetting. (100%* this time ) Changed: Some trader cleanup. Thanks to @MrAndy1 point
This leaderboard is set to London/GMT+01:00