-
Content Count
123 -
Joined
-
Last visited
-
Days Won
15 -
Donations
5.00 GBP
Posts posted by ImUnleasheD
-
-
Armed heli's are common as well, yet the only way to get stingers is to buy them at black market?
When a fresh spawn, that looted a launcher with 4 rockets from an old mission, rather shoots 3 rockets (misses the first two) at a guy that stands next to an open pickuptruck (which has ~0 armor), than shoots him with an mx that he can find everywhere in the spawn towns.... That shows me he (a fresh spawn) doesn't value the rockets or the launcher in the slightest. > Shows me there are too many of them.
A 7500k launcher with a 1500k rocket can destroy a 150k armed vehicle with in one shot, a 50k stinger with a 20k rocket MIGHT shoot down a 100k armed heli.... Whats the logic in this?
And don't tell me you can't do fck all as a solo player without a launcher... I rarely use any kind of launcher when I'm on foot in the morning (1 out of 7 days?) and its not impossible (or extremly hard) to disable an armed vehicle with a 850poptabs gun that you can buy at the normal trader... Ofcourse that means if you don't sitt in an open field while he spots you. I rather take the challenge myself
How about keeping the launchers up but removing the rockets from the mission? That means fresh spawns only have to invest 1500poptabs to get a rocket for their 7500k launcher.
-
6 hours ago, Crime said:
I'm the same oppinion as Jimlad.
Alamut (however it is written) is way to common.
I can only back them up, but don't you worry its already being looked into
-
2 hours ago, Freeroamer said:
Any idea what is needed to build those items?
Not at the moment, but you'll see it ingame in the crafting menu.
- 1
-
51 minutes ago, Nick said:
Love the tall gate! No more unnecessary stacked gates that are a pain to open!
The glass floor and wall are insane as well. Will they be bulletproof? Imagine watching someone from the safety of your base and they can't do anything about it. lol.
They still need to be tested & balanced, right now every bigger gun goes through (7.62+)
- 1
-
Updated the post with screenshots of the upcomming Tall Gate, the concrete box and the concrete-glass wall/floor.
- 2
- 2
-
13 hours ago, Half Sack said:
serves us right for being lazy with codes lol. But eh, all that was 2 weeks worth of work from scratch. Not from scratch anymore so.... one week to regain it all probably
Finally someone that knows the deal, its a game and if you raid you get raided simple answer
Looking forward to fight you guys again.
- 3
-
24 minutes ago, Pennywise said:
Because I have this uniform lasted approximately 9 hours of continuous work, nice to hear that someone like it
Who doesn't like it
Amazing work as always
-
Updated with informations and screenshots of the upcomming items.
- 1
- 1
-
I haven't been doing loot runs on the rad island since the removal of the FFA weapons (barett etc), but I used to make 120-200k a run.
-
Updated post with screenshots of the watchtower and the concrete block.
- 5
- 1
- 1
-
Very nice!
-
Updated post with screenshots of the Hangar Gate.
- 3
-
I've tested the minigun few weeks ago, there is pretty much 0 recoil on it
But I have to say that I love the minigun itself, so maybe the recoil can be changed
- 1
-
Everyone can decide whether he wants to spawn there or not, people that don't want bambi pvp can spawn somewhere else and go in land to missions.
-
-
Just now, wd-40 said:
DSR-50
as they already mentioned, ka always had some copyright issues and was already removed from the workshop and it might happen again (only a question of time if you ask me)
-
damn penny, they look amazing!
- 1
-
Could've been me
- 1
-
On 8/22/2018 at 11:38 AM, OkamiDin said:
I seen the planes were upgraded to 100k in price and completely agree with that being that I have said many times that 50k for a plane with bombs, and 20mm cannons and a super high flight speed is nuts. The plane could glide for so long with the engine off so you'd never know it was coming!
My suggestion is to change the price of the armed helicopter known as the pawnee! Here is why;
Against any armored armed ground unit it's useless. If someone is in an armed hunter, or strider you lose. You cannot penetrate the vehicle to kill the players unless you can spray the glass out from the front and if you do that the 50 cal gun will 2 shot your engine out.
Armed Hunter
Armed Strider
They both cost less then the pawnee and are way more useful!
I think the pawnee should be placed around 60k
You clearly haven't been around for long before the spitfires were added
Banji and me were flying around in pawnees all day long and we were taking out armed vehicles like striders and hunters left and right.
The prices were increased because "Warboner" dominated the whole abramia map with their pawnees, against everything that moved.
Yes its not easy to penetrate the armor of these vehicles, but you shoot the hull to shit and then you can shoot the players out of it.
-
Updated post with pic's of the bridge.
- 1
-
Updated post with pic's of the Helipad.
- 1
- 1
-
- Popular Post
- Popular Post
SG - Extended Base Mod
I'm currently working on some new base additions for the future and I don't want to hide them from you guys
These versions are NOT final and may change!
I'm always open for suggestions and constructive criticism, so don't be shy and tell me what you think
Currently "finished": Tower, Outerwall, Sniperwall, Helipad, Bridge, Hangar Gate, Concrete Block, Watchtower
Currently in the works: Tall Gate, Glass Wall & Floor
____________________________________________________________________________________________________________________________________________________________________
SG - Item packs
I'm also working on some new mission reward items, to make each mission more unique
Finished items: Goldbar, bag of weed, briefcase
Currently in the works: /
- 18
- 3
-
10 hours ago, Nick said:
Some beautiful flying and bomb dropping! I'm jealous.
Lol @2:40 mark How did you not die?
Honestly? I have no idea
- 1
-
To much rpg!
in Suggestions
Posted
Most of you guys always run with m107 or navids, why not use them to take out an hmg? Takes a bit more effort than 1 shot with an rpg.
We're not speaking of removing the rocket launchers in the first place, we want to reduce the spawning rate of them ( which was already a thing pre wipe but some update must've rolled it back) and no one was complaining back then.