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teknotel

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Posts posted by teknotel

  1. Genuinely to this statement I am perplexed..

    5 hours ago, Setavai said:

    how is that fair towards him?

    Erm... because he picked a fight on a weak target... then failed to land shots in however long the chase lasted.... Like how is it even unfair? Does the chase just go on forever until the guy with the bigger vehicle eventually lands a shot? 

     

    5 hours ago, Setavai said:

    and you just hard-countered that by not getting hit by a shot for 10 seconds.

    Totally missing the point he that he missed... and continued to miss... like its not really me cheating him when he has a chance to land a shot or two but didn't. To compare this to combat loggins seems a bit far fetched. Like combat logging you totally remove the chance for your enemy to kill you whereas evading to the safe zone will involve a vehicle chase that could last however long... you have the entire time to land your shots or set up a interception

     

    5 hours ago, Setavai said:

    (this is the reason stingers are also in the game, to help you counter them)

    60k from a black market is not realistic for a new player just out farming.. We even now have a group of four, no base, but we have probablyu 3-400k pop tabs and none of us would consider going out with a stinger atm.

     

    5 hours ago, Setavai said:

    imagine you are in a pawnee, and you're fighting a blackhawk, or some other vehicle that takes a few shots to take down

    Sure.. I agree somewhat.. It is not what I am talking about, I am saying when you are totally defenceless...  I mean personally I might find what you described annoying in the same way I find base campers annoying, yet its part of the game and if someone evaded me I have no comprehension of feeling hard done by or cheated somehow by this... that said:

     

    5 hours ago, Setavai said:

    theres no fun in getting outplayed by a safezone..

    Except that only partially true as you actually had a window and failed also. To blame the safezone for or your own failing seems wrong. Even more so when you are picking on a target who cannot realistically defend themselves.

    I appreciate your response but in the spirit of discussion a lot of it doesn't seem to make much sense to me when you think about it.

    I only think its an issue for newbies anyway, like who has an armed vehicle and isn't returning fire?

    Whether or not you agree or disagree I think the fact is there is so many situations where it would be incredibly harsh to punish a newbie or someone alone with no defence for running away and trying to survive or save their gear they may have just grinded however long for. I just struggle to see how the person with nothing to lose and every advantage is the person that needs supporting here.

    My experience was riduclous, a guy who cant land a shot from a pawnee to save his fires at me and I am expected to turn around 10 seconds or whatever away from my destination and engage in some sort of rule enforced surrender....

    Sure.. if he is bad enough I have a chance to do some insane landing where he cant shoot me, then return fire with my 5.56 and dome him as he swoops in missing every shot.

    Similarly if he is good enough he can just land the shots required to bring me down. 

    Anyway thanks for explaining the reasoning behind it, I will personally adhere to the rule and stop in future, just saying it seems a little unkind to new players or solo guys.

  2. As a new player I genuinely don't understand this rule and had experience of it yesterday and got accused of being a rule breaker. I have played on every popular exile server, epoch server etc. I have 4k+ hours. Just do not understand this one bit, what purpose does it serve?

    So I am flying to the safe zone in a humming bird. We are on the way there I am 2.5km from the safe zone when we start taking fire. I presume its from the mission we went past, my passenger informs its a pawnee.

    We are now 2km at full speed from the safe zone... Legitimately 10 or 20 seconds away from the zone....

    We avoided the fire with some low flying and strafing etc... Next thing the guy lands next to me and is legit crying about rule breaking.

    Now I read the rules and see its a rule... but what on earth am I supposed to do in this situation? I cant out run him as we have the same speed.... am I just supposed to fly in circles next to the trader until he or someone else kills me? Do we have to emergency land so we slow right down and make ourselves an easy target for him or anyone else watching?

    I felt in this situation it was borderline senseless, but as its a rule I thought there must be a reason for it..


    But then I thought about it again, if I am driving in a offroad omw to the trader already and a HMG stryder starts chasing me, and I cant shake his tail.... then surely the only real viable defence is to make it to the trader....

    Like this situation seems completely even and fair. The guy has a time limit to blast me and in all honestly the cards are firmly stacked in his favour. Similarly if I actually managed to make it away to the safe zone after being chased for a couple of minutes surely I did pretty well... Like the fact I could actually banned for evading an armed armoured vehicle seems a little unfair.

    What is the reason for this rule, as a new player I have no idea? 

    I have had it plenty of times where I am chasing someone, if they manage to escape to the safe zone then they outdid me, its my bad. The fact someone would even consider this as a situation where they would report someone..... its unimaginably weak imo. To chase an unarmed dude in an offroad or a humming bird in your armoured vehicle and then report them after they evade you becasue you missed every shot... just wow.

    Just seems in a lot of situations you are just asking the weaker party to pretty much accept death because the person who cant shoot in the armoured / armed vehicle might get upset over it if you evade them.... 

    • Like 1
  3. 5 hours ago, Setavai said:

    if you arent rendering in grass after 100-200 meters, then yes, it would start sinking them into the ground

    it doesnt do it at closer ranges because it assumes grass is rendered at those distances (which the server lets you disable at low terrain settings)

     

    its also partially the map though,

    for instance, if you look at a hill very far away, you'll notice things like rocks and trees are floating above the hill when you're on low terrain settings,

    and the same goes with enemy players, on low settings, you sometimes see enemies that are in fact behind the hill, and you shouldnt even be able to see, and cant hit either, but if you turn your terrain settings to ultra,

    you'll suddenly see that what you were looking at was in fact obscured by the top of the hill..

     

    basically this is the game rendering things less accurately to try and reduce the impact it has on your fps, its not a great way of doing it but its what we have to deal with unfortunately

     

    also in your video it is indeed quite severe, part of it could be because that specific spot has quite tall grass, and to simulate that, the game sinks him quite deep into the ground, combine that with the low terrain detail setting and you might see people completely dissapearing

     


    Thank you, yes sometime I literally cannot see anything when someone is prone, seems a little odd to me but what can you do. Thanks.

  4. 13 hours ago, Setavai said:

    it still happens to some degree even with terrain on ultra, though much less noticable,

    its the games way to represent your target being obscured by grass, without having to render it in at such large distances (which would kill your fps)

    so instead, it sinks them into the ground slightly, its just an arma thing you gotta keep in mind, at ultra you should be able to see atleast part of their body though


    Even at like 100-200 meters....?

  5. So people go into the ground at like 200m +...

    Is this server enforced or is there anything I can do about it?

     

    https://plays.tv/video/5c153eafef17722269/terrain-texture

     

    Like this is an ok example as you can see some of the guy right, but like yesterday I was fighting with friends at an objective and there is a guy 100% at the objective, I am perched 250m  away overlooking it. We want to go in but no one can see the guy sop my friend runs in and then I just see the guy stand up out of the ground in front of me and start shooting.....

    Is there anything I can do to stop this effect?

    I have £2600 tower I put together about 3 months ago with a 1080ti in it. Its top of the range.

    Thank you for any help or advice.

     

  6. If you dont mind grouping with EU players you are welcome to come play with me and some people who have been recruited. We play on weekends mainly but if we have players on we will play weekdays to.

    Send me a message if you are interested. We are just starting out on the server mostly and have like 3k hours + each for the most part.

  7. Hi looking to get back into exile. I have around 4000 hours in arma 3 alone and have played every iteration of epoch or exile and pretty much every other popular mod for A2 and A3.

    Used to playing and leading my own groups however my friends I usually play with can no longer commit to Exile regularly.

     

    I am 32 years old and from the UK would prefer a mature group of players, I don't care about age just no screaming and shouting on voice comms, nice and clear for missions etc. Doesn't mean I am not for a laugh just time and place etc.

    I can fly heli's and planes and have experience with all the weapons. 

    My best skill would probably be tactics and strategy, I like groups who plan their entry points and identify likely sniping positions etc. before missions.

    If anyone is interested in teaming up or please send me a message or reply here.

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