Hedgehog
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Posts posted by Hedgehog
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4 hours ago, Solomon said:
Well the convoy is only going to get going if they don t manage to break the compound. Also, forgot to add no mines either. And the convoy can have more people defending it apart from the ones in the vehicles and maybe special equipment like uav s to make it harder for the players?
Trust me, it is very easy to destroy a convoy. We tried an event just like this on exo and it didn't really go well
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It might seem like a good idea, but the convoy is going to end up wiped pretty fast, and then it ends up in deathmatch between every other player to get the crate
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1 minute ago, The Hunter said:
So you think having those 2 ammo boxes is gonna last you for 3 hours?
not every server has to be militarized
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1 hour ago, Spoon said:
I can code one
pls no
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that sounds pretty terrible
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7 hours ago, Spoon said:
Its not meant to be balanced its suppose to make everyone raid hungry
It seems like your change is meant to kill the population/base building
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2 hours ago, Solomon said:
Yeah I don't know his ideas seem pretty weird lol, not just this one
It is usually pretty easy to see the people that are going to put in an admin application, seeing as they spam every thread with some dumb answer. So my guess is that he wants to apply as admin and is just posting stuff
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15 hours ago, Spoon said:
I think each flag should be bought and sold 50k per flag and 50k per upgrade
lvl 10 flag =500k
lvl 1 flag =50
I think it would make raiding worth it.
what the fuck is that balancing ? ? ? ? ?
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1 hour ago, Luciver001 said:
If you raid to piss off/fuck over ........ ==> with increased price you will piss them off better
And you will kill a population faster
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1 hour ago, Luciver001 said:
So yes its really important to increase the price for flags.
Why is it important? It makes no sense to increase it. Do people actually raid to make money, or to piss off/fuck over whoever they're raiding?
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12 minutes ago, Rosco Coltrane said:
Or get people to ragequit the server?
This was an issue on the last server I played on, it was partly the reason it died
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I'd love to have a 4th trader in the bottom right area of the map
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1 hour ago, kashinoda said:
I never understood why you couldn't script base raiding to work only if someone from the family/territory is online (or have not been online for 3 days)
Well they'd have to script it so that the players being raided can't just log off
And what happens when the server restarts and the players being raided don't log in?
Easiest "fix" would be to only allow raiding between X and X hours
Event suggestion
in Suggestions
Posted
I can't remember us doing a convoy on taki, but the one we did on chernarus didn't end well, if we didn't airdrop people back into the convoy we would've been fucked in the first city we hit rofl