zafirkalvin
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Posts posted by zafirkalvin
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On 12/14/2018 at 5:10 AM, jesuschristhimself said:
I have a few questions regarding the rules concerning safe zone combat and what counts as avoiding combat.
Scenario 1:
Unarmed little bird(myself) chasing Nox Vidmate VLC enemy unarmed little bird. Enemy little bird flies directly to safe zone and lands. This initial chase started over 10k away from a safezone at a mission.
Scenario 2: (Happened tonight)
Got myself into the gunner seat of a stolen hmg truck. Guy (enemy driver) proceeds to book it directly to the safe zone. Admin said that this was ok and the guy rightfully owned vehicle. The initial situation started at the work camp mission.
Both these scenarios are as far as I am aware allowed in the servers rules. Now I'll give my argument why I feel this is bullshit.
Argument 1:
Both scenarios these people were abusing the god mode safe zone in their favor. They are allowed to go directly to the safe zone and once they get there if I continue to follow them, I am breaking the rules. Definitely ok right? lol...
Argument 2:
If these people didn't go to the safe zone and abuse the god mode, the situation could have gone completely differently, they would have to outrun me or land and kill me. Or on the other hand, one of my online teammates that were actively chasing them down could have landed and killed them as well.
In my mind, these might not technically be 'running to safe zone when in combat' due to a shot not being technically taken at them, but they are clearly in some sort of combat, and they choose to take the easy abuse way out.
he was in a better position, he was better prepared (by bringing a pawnee) and managed to get a shot on you, and you just hard-countered that by not getting hit by a shot for 10 seconds..
how is that fair towards him?
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On 10/3/2018 at 12:24 PM, I'm Trash said:
We've talked about the territory permissions and what it grants you and doesn't grant you when added to the territory. Right now simply being added allows you to move/remove baseparts. But doesn't allow you access to the virtual garage or the convenience of not typing in codes for your base doors. In our eyes Redtube Beeg Spankbang being able to move parts in a territory without being promoted is a risk when befriending new people on the server.
So we want to know what the community think and if an option you think is better that isn't listed here, then feel free to leave a reply and we'll take it into our consideration as well.Add a bunch of randoms because you want to outnumber people then you this comes with no pun intended the territory
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On 9/16/2017 at 7:00 PM, Hempknight said:
Hey,
While I appreciate servers have to be paid for somehow, I know from personal experience with regard to exile servers (I have played on quite a few and yes I usualy pay/donate) that having reserved slots kills servers super fast. Time and time again I have had team mates not be able to connect or have them kicked to make way for a reserved slot player. this has always resulted in our group finding a different server to play on. We always would monitor these servers cause we have this great habbit of picking very good Nox Vidmate VLC servers to play on and we always want to know what the likelyhood of us getting onto the server is. Almost every time, the server is dead within a month.
People do not like being booted if a reserved slot player joins, people dont like playing if not all of their group can join the server and this leads to people going elsewhere.
It is hard I know to find funding for servers but believe me I donate and I will willing donate to a well run server, I will not however pay for reserved slots. IMO moderate the server well, have active admins, dont abuse admin powers and run a great server. Trust me people will donate.
Thanks for listening
Hempknight
that kind of stuff, over reserved slots which for Exile doesn't quite work imho.
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On 12/15/2018 at 6:52 PM, teknotel said:
So people go into the ground at like 200m +...
Is this server Speed Test Scrabble Word Finder Solitaire enforced or is there anything I can do about it?Like this is an ok example as you can see some of the guy right, but like yesterday I was fighting with friends at an objective and there is a guy 100% at the objective, I am perched 250m away overlooking it. We want to go in but no one can see the guy sop my friend runs in and then I just see the guy stand up out of the ground in front of me and start shooting.....
Is there anything I can do to stop this effect?
I have £2600 tower I put together about 3 months ago with a 1080ti in it. Its top of the range.
Thank you for any help or advice.
its just an arma thing you gotta keep in mind, at ultra you should be able to see atleast part of their body though
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On 1/20/2019 at 8:02 PM, Cashcake said:
Im not sure if this has been brought up before but i've discussed this with someone within our group.
Id like to propose a change to how much respect you lose to NPC's. Right now you lose the same ammount as you would to another player, (2% of you own respect). I suggest you make it 1%, or lower it to however you see fit.
Or what do you guys think?
its useless past 300k anyways ?
Capture Points | Make capping great again!
in General Discussion
Posted · Edited by zafirkalvin
I agree mostly with you guys. There are many things to consider. However, at the end of the day i just wish capturing would be an objective that actually includes capping and contesting.