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suggestions about safes and territory permissions

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1- we recently became kind of a big group after we ganged up 3 families into 1 thats mean we all now in 1 base and we faced a little problem with the safes distribution , some players seems not happy with the amount of the safes that they get and i believe that some of the other big groups facing the same problem . i have been told that increasing the number of the safes in the territory not possible bcs more safes means more items and that could cause a lag on the server , so my suggestion here is increase the number of the safes on the territory but with the same capacity of 20 blue safes , bcs i realized that the players (including me) cares more about the numbers of the safes that they get than the capacity , they want to organize their gear/loot in different safes and put it in different parts of the base so they need more safes bcs they dont want to put everything in 1 safe . so i think 1 blue safe = 4 lvl 1 safe and 2 lvl 2 safe , i dont know this is possible or not but what if you guys make the numbers of the safes that the territory can hold it depends on the lvls of the safes , 1 safe of lvl 3 count as 1 , 2 safes of lvl 2 count as 1 , 4 safes of lvl 1 count as 1 . for example if u have 19 lvl 3 safes that mean u can place 1 more lvl 3 safe or 2 lvl 2 safes or 4 of lvl 1 safes and so . or another suggestion is limit the territory with 10 lvl 3 safes and 20 lvl 2 safes and cancel lvl 1 bcs it looks shity anyway ?

 

2- territory permissions , i think it should be like when you add someone  get access to open doors without a pincode and the virtual garage but cant move objects .

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to 1: It's not about the capacity its about the amount of storage containers. The group I'm playing with (for example) started sharing safes, means 1 safe for 2 players and that works just fine.

 

to 2: We already made a poll and are working on it. Exile only allows 2 different groups of permission classes, means it might get changed the following way: Basic Level (Freshly added to base) can open doors and spawn on base, Moderator Level can do everything else.

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20 safes is ample. If you say went for what you suggest and swapped all 20 level3 safes to 80 level 1 safes that would be aids for many reasons.  I mean bases need to be raidable right ? If you had 80 safes that would be a joke. 

 

20 is ample I would prefer if that was halved myself. 

 

 

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1 hour ago, Jimlad said:

20 safes is ample. If you say went for what you suggest and swapped all 20 level3 safes to 80 level 1 safes that would be aids for many reasons.  I mean bases need to be raidable right ? If you had 80 safes that would be a joke. 

 

20 is ample I would prefer if that was halved myself. 

 

 

why a joke? if u mean bcs of the hacking time thats also can be changed

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5 hours ago, ImUnleasheD said:

to 1: It's not about the capacity its about the amount of storage containers. The group I'm playing with (for example) started sharing safes, means 1 safe for 2 players and that works just fine.

 

to 2: We already made a poll and are working on it. Exile only allows 2 different groups of permission classes, means it might get changed the following way: Basic Level (Freshly added to base) can open doors and spawn on base, Moderator Level can do everything else.

well for us safes sharing it will be a messed up ?

 

now the basic lvl cant open doors without pin and no access to vg but can spawn and move objects , if its going to be changed to cant move objects i think thats good

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20 minutes ago, MOD said:

well for us safes sharing it will be a messed up ?

 

now the basic lvl cant open doors without pin and no access to vg but can spawn and move objects , if its going to be changed to cant move objects i think thats good

 they even had a poll and 2 out of 3 people wanted to have that changed too but I guess some of the staff didnt like that idea and they scrapped it.

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so what im getting from this is:

 

either you guys dont trust eachother enough to be able to share storage (in which case you should possibly reconsider merging your groups together..)

or you guys just havent distributed the storage capacity properly/fairly

 

if you have 3 different groups put together, just give each of them 6 safekits, and have 2 safekits spare to use for whatever (dumpsafe, sniper/stinger storage at top of your base, whatever)

and if a group complains they need more storage, then they might have to reevaluate whats worth keeping and what isnt..

 

 

maybe im just looking at it from the wrong angle though, since even though we have quite alot of safekits available to us, i dont use any of em, and just roll with whatever i buy or loot from other players..

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1 hour ago, LiveJasmin said:

 they even had a poll and 2 out of 3 people wanted to have that changed too but I guess some of the staff didnt like that idea and they scrapped it.

I expect its more of the case that its being worked on and takes time ?

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9 minutes ago, ewanc said:

I expect its more of the case that its being worked on and takes time ?

That's what im hoping too, its just that there was no updates at all regarding that. I even asked in the thread 2 days ago.

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1 hour ago, LiveJasmin said:

 they even had a poll and 2 out of 3 people wanted to have that changed too but I guess some of the staff didnt like that idea and they scrapped it.

 

8 hours ago, ImUnleasheD said:

to 2: We already made a poll and are working on it. Exile only allows 2 different groups of permission classes, means it might get changed the following way: Basic Level (Freshly added to base) can open doors and spawn on base, Moderator Level can do everything else.

 

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56 minutes ago, LiveJasmin said:

That's what im hoping too, its just that there was no updates at all regarding that. I even asked in the thread 2 days ago.

 

I am working on something about this. It's not simple so may take awhile. I didn't really want to say anything in case I don't get it done. But changes for this will be coming soon™

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