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Posts posted by ImUnleasheD
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52 minutes ago, Rosco Coltrane said:
Think we need to remove Maaws and m107
All launchers!
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chernarus 2035, eh no thanks
No development and no support from the mod creator.
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Esseker is an awesome map, but buggy as hell and the creater left that project, means its most likely not gonna see any updates or fixes
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There was a day/night cycle on the server, but the players kept voting day time all the time.
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I feel like a certain person is gonna kill me for the intro music
Damn I said don't use it!
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Let's say a group of 7 people is raiding a group of 2:
Current Raiding System: One of the 2 player group manages it to sneak through or throws a grenade into their safe room, boom! Hacker dead and the they have to start from scratch. (chances are slim, but this is more likely gonna happen than #2)
Bring back the old system: The 2 players have to wipe out the whole team of 7 players (most likely inside the circle) to stop the safe hack.
Find the issue.
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8 hours ago, Mikko said:
Make soloraiding great again!! 1.!!
as much as it helps solo raiders, it also gives a massive advantage to big groups (including us)
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Every group has a Shiv_P in their team.
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19 hours ago, BettySwollocks said:
Does that server run infistar?
ofcourse it does
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It's because that pier has the destruction effect of a fence, so you can knock it over with a boat or car
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1 hour ago, LiveJasmin said:
they even had a poll and 2 out of 3 people wanted to have that changed too but I guess some of the staff didnt like that idea and they scrapped it.
8 hours ago, ImUnleasheD said:to 2: We already made a poll and are working on it. Exile only allows 2 different groups of permission classes, means it might get changed the following way: Basic Level (Freshly added to base) can open doors and spawn on base, Moderator Level can do everything else.
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to 1: It's not about the capacity its about the amount of storage containers. The group I'm playing with (for example) started sharing safes, means 1 safe for 2 players and that works just fine.
to 2: We already made a poll and are working on it. Exile only allows 2 different groups of permission classes, means it might get changed the following way: Basic Level (Freshly added to base) can open doors and spawn on base, Moderator Level can do everything else.
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haha zip ties for the win! can not wait for the tazer...
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8 minutes ago, LiveJasmin said:
Rare footage, will be the last one of that kind
Music shouldve been this though:
damn that tune is old! missed that
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I don't like base campers. See raid kills.
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As we already said, there are currently only 2 ranks and it can't be changed with little effort.
For now there is only room for a quick change, means you have to decide inbetween the given answers.
If the community wishes more ranks, I'm sure we can sort that out to a later date
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18 minutes ago, MenstrualBoy said:
I thought the ability to move objects was only granted to promoted territory members, if not, then what do promoted members get that non-promoted members don't?
At the moment non promoted have the permission to build.
Moderators can build, open doors without codes and access the virtual garage.
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19 minutes ago, Dopli said:
What about making a simple website with steam api login that connets to the servers database and you can see the territories you are in or own, you can see all of the members and able to remove them or add them by using their steamID 64, and that you can custom-set the permissions for them - What I mean is, that, you will be able to set the specific permissions for each territory member or maybe script more ranks if possible instead of 3 which currently are Pleb, Moderator and Owner? Also, the website would list all of the data from your virtual garage - cars, codes, et cetera. There are a lot of things you could do just by simply exporting & printing the data from the database.
Thats a bit too much don't you think? Half of the stuff you've listed can already be done via the discord bot btw.
For now we want to spend as little effort as possible since we are busy working on the upcomming server/mod update (lots of goodies in there).
Nothing needs to be changed it was just an idea we had to make a use out of the 2 ranks.
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18 minutes ago, wd-40 said:
admins we will cover u with money twice if napf will happen
It's not always only a "money" problem,
with another map comes alot, alooooooot of work to set it up.
+More servers = more staff needed.
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It also saves you alot of base parts = less protection money to pay
We saw that as a compromise to the "easy to blow" fact.
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Give us a mod that allows us to monetize it and we would add it.
The problem is that Exile only ported the BRDM HQ and not the dshkm version.
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