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Sean

Community Owner
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Everything posted by Sean

  1. Added: Extra inventory button to spawn a quad. Changed: Made it clearer to sell crates in the safezone using the Crate Storage.
  2. Sean

    Flag

    We can't change the rule since it's too far gone. It wouldn't be fair to anyone if we made them change their base. No matter on anyone opinions, current we can't change it. It may be changed in the future, lets say when we do a full wipe. (not in the near future btw and none are planned. So don't skit out )
  3. #1: The claim vehicle option is always there but vehicles that already have a code lock won't be able to be claimed. I'll make it so it only comes up on vehicles that don't currently have code locks. #2: You might of got the message from the Crate Storage because you was near someones base. This issue has been resolved already. #3: Not sure what you mean but if you mention it to an admin, they can test it out. #4: The anti-glitch is provided by infiSTAR. There isn't much I can do except to tell you not to park right next to an enemies base.
  4. Added: Hellcat to Black Market "Incoming Missile" warning once stinger/strela rocket has been shot.
  5. Fixed: Dead players will no longer stop you from building. SafeZonePlus not activating/deactivating in some cases.
  6. Fixed: "Open Crate Storage" showing when in a vehicle outside of the Safezone. Not being able to load crates near bases. Building height limit being to strict in some cases. Fog will no longer appear. Added: Bunch of weapons and uniforms to mission AI.
  7. Fixed: EBM action menus. Buying launchers from traders. Building height back to 30m. Possible Freezing mid air...? Added: Strella to Black Market. More RPG 7 Rockets.
  8. These changes are happening on the 9th at the 6pm restart. Server changes: Mod Changes - Removing CUP Vehicles, Units and Weapons. Mod Changes - Adding MAS Vehicles and Weapons. Slots up to 60 with 5 Admin/VIP Slots. 65 in total. The server now runs in x64 (64 Bit). MAS has been added to the loot table and traders. Traders have been redone with more items to buy Script Changes: Most scripts remade to hopefully gain some extra performance. Kill
  9. The changes coming is already in the works. Once we remove those CUP mods then we can Monetize our server again. I am completely remaking the server from the ground up so we can get better performance and up the slots. There will be an announcement very soon explaining everything.
  10. Hey, we appreciate the interest but we currently cannot offer reserved slots. This is due to us using CUP Weapons, Unit and Vehicles. We are planning on change in the near future, so look out for that
  11. Sorry about this. I will work on getting this fixed today.
  12. I have taken @miwo suggestion and made it happen. Our PVP stats page now has monthly and all time stats. Your all time stats will not be altered in any way. Visit our stats page HERE and check out your progress!
  13. Castle Towers can be destroyed with 3 Big Mommas. Each construction will take 3 charges, just like the Exile constructions. Here is a list that the mod creator made of what can be destroyed. It is written with class names but most of them are fairly easy to know what is what. https://www.dropbox.com/s/u2fcogzkcw1qx2j/Destructable List.cpp?dl=0
  14. That will be fine to do with a safe room. It's your base, you need to protect it. But do note, people can place charges while rappelling and get in the side of your safe room. Obviously that depends on how you decide to make it
  15. Hey Homeslice. I understand that this rules isn't clear and I am sorry for the confusion caused. The rule basically means that the flag can be covered with anything destructible (Almost everything is destructible using the correct explosive charge. Apart from H-Barriers. Not sure if anything else is not destructible). You don't need a direct door to access it your flag. You can cover your flag with destructible objects. The thicker bottom part of the flag must be above ground. (This is where the flag can be stolen from) About having your flag i
  16. Fixed: Base Painting dialog not closing.
  17. Updated: JSRS Sound Mod Added: JSRS NIArms Addon All mods can be found HERE
  18. Added: 5 Different Loadouts to choose on spawn. The gear depends on your respect level, each Loadout has 10 Tiers.
  19. This should be fixed now. Let me know if there are anymore issues.
  20. Never actually thought of doing it this way. It's definitely something I can do.
  21. I have decided to redesign our PVP Stats website and I would like to host a competition that gives you a chance to win 500k Poptabs each month. If the community decides to have the "Player of the Month" competition, then it would include the following: All PVP Statistics will be reset at the end of each month There will be up to 3 winners There will be a winner for October Please give is your votes using the poll at the top of this post and give us your opinions by commenting.
  22. Already gave you my response in the chatbox but it's definitely a possibility in the future. Just not right now as the map is still in major development.
  23. The initial release of it will most probably have textures for vehicles/base parts and some more vehicles for you guys to use. I'm sure we can think of more stuff to add before we go ahead with this.
  24. Staff Application Template When you are applying to become a member of our admin team you need to copy the below template and paste in a new thread here The Admin Team consist of like-minded people from all areas of the Globe who have a vast experience of all things Arma. We understand that new admins still want to play the game, therefore, do not expect to spend all your free time on as an admin, as a General rule of thumb we ask to spend half your Arma play time on as an admin. We also have a strict raiding policy for any admins which would be clearly explained to you
  25. Hey STGRTF, welcome to Spartan Gaming. Glad you are liking it so far. Remember, if you have any suggestions please let me know and ill see what I can do.
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