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Showing content with the highest reputation on 04/07/18 in all areas

  1. Mods: [SG] Mod: Added a lot of weapon/uniform/vest textures. They can be found in the traders. (Credit to DayZLAD) Added 3 variants of the Vamtac. (Hello Kitty, SWAT and Hex) Added A2 Style Chinook. (Armed/Unarmed) Added new backpacks with more capacity. Added new Bridge Model (Credit to @ImUnleasheD) Removed old/useless scripts. Fixed: Gear Crate markers will remove correctly. Reviving will no longer take ammo from your secondary/launcher. Container limit per territory. Issue where you could revive non party members. Br
    2 points
  2. Isla Abramia Changed: Missions should spawn on less of a slope. (If it can find a safe position) Missions no longer spawn on the CDF Island or Radiation Zone. Scopes have a higher chance of spawning with loot. Prices for Czech and Molle backpacks increased. Chernarus Isles Changed: Scopes have a higher chance of spawning with loot. Prices for Czech and Molle backpacks increased.
    1 point
  3. Mods: [SG] Mod: Fixed Custom Weapons switching back to default. Fixed a uniform bad model. Abramia Fixed: Custom Map Edits. Building range within safezone radius. Added: Custom Weapons to loot spawn - Chernarus + Abramia. New spawn point.
    1 point
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